public void Deserialize(IDataReader reader) { MonsterBoosts = new MonsterBoosts[reader.ReadShort()]; for (var i = 0; i < MonsterBoosts.Length; i++) { (MonsterBoosts[i] = new MonsterBoosts()).Deserialize(reader); } FamilyBoosts = new MonsterBoosts[reader.ReadShort()]; for (var i = 0; i < FamilyBoosts.Length; i++) { (FamilyBoosts[i] = new MonsterBoosts()).Deserialize(reader); } }
public override void Deserialize(IDataReader reader) { uint num1 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num1; ++index) { MonsterBoosts monsterBoosts = new MonsterBoosts(); monsterBoosts.Deserialize(reader); this.monsterBoosts.Add(monsterBoosts); } uint num2 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num2; ++index) { MonsterBoosts monsterBoosts = new MonsterBoosts(); monsterBoosts.Deserialize(reader); this.familyBoosts.Add(monsterBoosts); } }
public override void Serialize(IDataWriter writer) { writer.WriteShort(((short)(m_monsterBoosts.Count))); int monsterBoostsIndex; for (monsterBoostsIndex = 0; (monsterBoostsIndex < m_monsterBoosts.Count); monsterBoostsIndex = (monsterBoostsIndex + 1)) { MonsterBoosts objectToSend = m_monsterBoosts[monsterBoostsIndex]; objectToSend.Serialize(writer); } writer.WriteShort(((short)(m_familyBoosts.Count))); int familyBoostsIndex; for (familyBoostsIndex = 0; (familyBoostsIndex < m_familyBoosts.Count); familyBoostsIndex = (familyBoostsIndex + 1)) { MonsterBoosts objectToSend = m_familyBoosts[familyBoostsIndex]; objectToSend.Serialize(writer); } }
public override void Deserialize(ICustomDataInput reader) { var countMonsterBoosts_ = reader.ReadShort(); MonsterBoosts_ = new List <MonsterBoosts>(); for (short i = 0; i < countMonsterBoosts_; i++) { MonsterBoosts type = new MonsterBoosts(); type.Deserialize(reader); MonsterBoosts_.Add(type); } var countFamilyBoosts = reader.ReadShort(); FamilyBoosts = new List <MonsterBoosts>(); for (short i = 0; i < countFamilyBoosts; i++) { MonsterBoosts type = new MonsterBoosts(); type.Deserialize(reader); FamilyBoosts.Add(type); } }
public override void Deserialize(IDataReader reader) { var monsterBoostsCount = reader.ReadUShort(); MonsterBoosts = new List <MonsterBoosts>(); for (var monsterBoostsIndex = 0; monsterBoostsIndex < monsterBoostsCount; monsterBoostsIndex++) { var objectToAdd = new MonsterBoosts(); objectToAdd.Deserialize(reader); MonsterBoosts.Add(objectToAdd); } var familyBoostsCount = reader.ReadUShort(); FamilyBoosts = new List <MonsterBoosts>(); for (var familyBoostsIndex = 0; familyBoostsIndex < familyBoostsCount; familyBoostsIndex++) { var objectToAdd = new MonsterBoosts(); objectToAdd.Deserialize(reader); FamilyBoosts.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { var MonsterBoostsCount = reader.ReadShort(); MonsterBoosts = new List <MonsterBoosts>(); for (var i = 0; i < MonsterBoostsCount; i++) { var objectToAdd = new MonsterBoosts(); objectToAdd.Deserialize(reader); MonsterBoosts.Add(objectToAdd); } var FamilyBoostsCount = reader.ReadShort(); FamilyBoosts = new List <MonsterBoosts>(); for (var i = 0; i < FamilyBoostsCount; i++) { var objectToAdd = new MonsterBoosts(); objectToAdd.Deserialize(reader); FamilyBoosts.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { int monsterBoostsCount = reader.ReadUShort(); int monsterBoostsIndex; m_monsterBoosts = new System.Collections.Generic.List <MonsterBoosts>(); for (monsterBoostsIndex = 0; (monsterBoostsIndex < monsterBoostsCount); monsterBoostsIndex = (monsterBoostsIndex + 1)) { MonsterBoosts objectToAdd = new MonsterBoosts(); objectToAdd.Deserialize(reader); m_monsterBoosts.Add(objectToAdd); } int familyBoostsCount = reader.ReadUShort(); int familyBoostsIndex; m_familyBoosts = new System.Collections.Generic.List <MonsterBoosts>(); for (familyBoostsIndex = 0; (familyBoostsIndex < familyBoostsCount); familyBoostsIndex = (familyBoostsIndex + 1)) { MonsterBoosts objectToAdd = new MonsterBoosts(); objectToAdd.Deserialize(reader); m_familyBoosts.Add(objectToAdd); } }