private void AddSelectedFeats() { foreach (Feat feat in SelectFeatBox.SelectedItems) { string name = feat.Name; if (feat.AltName != null && feat.AltName.Length > 0) { name = feat.AltName; } if (!_Monster.FeatsList.Contains(name)) { _Monster.AddFeat(name); _CurrentFeats.Add(new ParsedFeat(name)); } } }
void AddClicked() { _Monster.AddFeat(CurrentFeat); Dismiss(); }