public void Card_MonotheismAction1_Affected() { //testGame.Players[1].SelectsCards = new List<int>() { 0 }; testGame.Players[1].Tableau.Stacks[Color.Green].AddCardToTop( new Card { Name = "Test Green Card", Color = Color.Green, Age = 1, Top = Symbol.Blank, Left = Symbol.Crown, Center = Symbol.Crown, Right = Symbol.Tower } ); bool result = new Monotheism().Actions.ToList()[0].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[1], Game = testGame, ActivePlayer = testGame.Players[0], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); Assert.AreEqual(true, result); Assert.AreEqual(3, testGame.Players[0].Hand.Count); Assert.AreEqual(2, testGame.AgeDecks.Where(x => x.Age == 1).FirstOrDefault().Cards.Count); Assert.AreEqual(3, testGame.AgeDecks.Where(x => x.Age == 2).FirstOrDefault().Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.ScorePile.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.GetScore()); Assert.AreEqual(0, testGame.Players[1].Tableau.ScorePile.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Blue].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Green].Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Red].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Purple].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Yellow].Cards.Count); Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Blue].Cards.Count); Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Green].Cards.Count); Assert.AreEqual(1, testGame.Players[1].Tableau.Stacks[Color.Red].Cards.Count); Assert.AreEqual(0, testGame.Players[1].Tableau.Stacks[Color.Purple].Cards.Count); Assert.AreEqual(1, testGame.Players[1].Tableau.Stacks[Color.Yellow].Cards.Count); }
public void Card_MonotheismAction1_NoChange() { bool result = new Monotheism().Actions.ToList()[0].ActionHandler(new CardActionParameters { TargetPlayer = testGame.Players[0], Game = testGame, ActivePlayer = testGame.Players[0], PlayerSymbolCounts = new Dictionary <IPlayer, Dictionary <Symbol, int> >() }); Assert.AreEqual(false, result); Assert.AreEqual(3, testGame.Players[0].Hand.Count); Assert.AreEqual(3, testGame.AgeDecks.Where(x => x.Age == 1).FirstOrDefault().Cards.Count); Assert.AreEqual(3, testGame.AgeDecks.Where(x => x.Age == 2).FirstOrDefault().Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.ScorePile.Count); Assert.AreEqual(0, testGame.Players[1].Tableau.ScorePile.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Blue].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Green].Cards.Count); Assert.AreEqual(1, testGame.Players[0].Tableau.Stacks[Color.Red].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Purple].Cards.Count); Assert.AreEqual(0, testGame.Players[0].Tableau.Stacks[Color.Yellow].Cards.Count); }