Example #1
0
        static void Main(string[] args)
        {
            Console.WriteLine("Console game has started...");
            MonogameTestMain.MonogameTestMain main = new MonogameTestMain.MonogameTestMain();
            ConsoleResponder responder             = new ConsoleResponder();

            main.Run(responder);

            Console.WriteLine("Console game has ended...");
            Console.ReadKey();
        }
Example #2
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            //loads smiley.png into smileyImage
            smileyImage      = Content.Load <Texture2D>("smiley");
            smileyBlinkImage = Content.Load <Texture2D>("smileyBlink");
            curSmileyImage   = smileyImage;

            main       = new MonogameTestMain.MonogameTestMain();
            responder  = new MonoResponder(this);
            mainThread = new Thread(new ThreadStart(mainThreadStart));
            mainThread.Start();
        }