public override void DrawInContext(MonoTouch.CoreGraphics.CGContext ctx)
        {
            base.DrawInContext (ctx);

            float radius = Math.Min(this.Bounds.Width, this.Bounds.Height)/2;
            PointF center = new PointF (this.Bounds.Width / 2, this.Bounds.Height / 2);

            //Background Circle
            ctx.AddEllipseInRect(new RectangleF(center.X,center.Y, radius *2, radius *2));
            ctx.SetFillColor(TrackColor.CGColor);
            ctx.FillPath();

            // Elapsed Arc
            ctx.AddArc(center.X,center.Y,radius, StartAngle, (float)(StartAngle + Progress * 2.0f * Math.PI),false);
            ctx.AddLineToPoint(center.X,center.Y);
            ctx.ClosePath();
            ctx.SetFillColor(TintColor.CGColor);
            ctx.FillPath();
        }