private void ExecuteEvent(MonoBehaviourEvent mbe)
 {
     if (m_Actions.ContainsKey(mbe))
     {
         m_Actions[mbe].ForEach((a) => { a(); });
     }
 }
        public void Add(MonoBehaviourEvent mbe, Action action)
        {
            if (!m_Actions.ContainsKey(mbe))
            {
                m_Actions.Add(mbe, new List<Action>());
            }

            m_Actions[mbe].Add(action);
        }