public override void OnLoad(string name, LookingGlassBase lgbase) { base.OnLoad(name, lgbase); m_apiName = "LLLP"; ModuleParams.AddDefaultParameter(ModuleName + ".Comm.Name", "Comm", "Name of comm module to connect to"); ModuleParams.AddDefaultParameter(ModuleName + ".APIName", m_apiName, "Name of api for this comm control"); }
override public bool AfterAllModulesLoaded() { m_log.Log(LogLevel.DINIT, "entered AfterAllModulesLoaded()"); // m_baseURL = "http://127.0.0.1:PORT/" m_port = ModuleParams.ParamInt(m_moduleName + ".Port"); m_baseURL = ModuleParams.ParamString(m_moduleName + ".BaseURL"); m_baseURL = m_baseURL + ":" + m_port.ToString(); m_listener = new HttpListener(); m_listener.Prefixes.Add(m_baseURL + "/"); // m_baseUIDIR = "/.../bin/LookingGlassUI/" string baseUIDir = ModuleParams.ParamString(m_moduleName + ".UIContentDir"); if (!baseUIDir.EndsWith("/")) { baseUIDir += "/"; } // things referenced as static are from the skinning directory below the UI dir // m_staticDir = "/.../bin/LookingGlassUI/Default/" string staticDir = baseUIDir; if (ModuleParams.HasParameter(m_moduleName + ".Skin")) { string skinName = ModuleParams.ParamString(m_moduleName + ".Skin"); skinName.Replace("/", ""); // skin names shouldn't fool with directories skinName.Replace("\\", ""); skinName.Replace("..", ""); staticDir = staticDir + skinName; } if (!staticDir.EndsWith("/")) { staticDir += "/"; } // stdDir = "/.../bin/LookingGlassUI/std/"; string stdDir = baseUIDir + "std/"; m_log.Log(LogLevel.DINITDETAIL, "Registering FileHandler {0} -> {1}", "/static/", staticDir); m_staticHandler = new RestHandler("/static/", staticDir); m_log.Log(LogLevel.DINITDETAIL, "Registering FileHandler {0} -> {1}", "/std/", stdDir); m_stdHandler = new RestHandler("/std/", stdDir); m_faviconHandler = new RestHandler("/favicon.ico", baseUIDir); // some Framework structures that can be referenced m_log.Log(LogLevel.DINITDETAIL, "Registering work queue stats at 'api/stats/workQueues'"); m_workQueueRestHandler = new RestHandler("/stats/workQueues", WorkQueueManager.Instance); m_log.Log(LogLevel.DINITDETAIL, "Registering parmeters at 'api/params/Default' and 'Ini', 'User', 'Override'"); m_paramDefaultRestHandler = new RestHandler("/params/Default", m_lgb.AppParams.DefaultParameters); m_paramIniRestHandler = new RestHandler("/params/Ini", m_lgb.AppParams.IniParameters); m_paramUserRestHandler = new RestHandler("/params/User", m_lgb.AppParams.UserParameters); m_paramOverrideRestHandler = new RestHandler("/params/Override", m_lgb.AppParams.OverrideParameters); m_log.Log(LogLevel.DINIT, "exiting AfterAllModulesLoaded()"); return(true); }
public override void OnLoad(string modName, LookingGlassBase lgbase) { base.OnLoad(modName, lgbase); ModuleParams.AddDefaultParameter(m_moduleName + ".Port", "9144", "Local port used for rest interfaces"); ModuleParams.AddDefaultParameter(m_moduleName + ".BaseURL", "http://127.0.0.1", "Base URL for rest interfaces"); ModuleParams.AddDefaultParameter(m_moduleName + ".CSSLocalURL", "/std/LookingGlass.css", "CSS file for rest display"); ModuleParams.AddDefaultParameter(m_moduleName + ".UIContentDir", Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "./LookingGlassUI"), "Directory for static HTML content"); ModuleParams.AddDefaultParameter(m_moduleName + ".Skin", "Default", "If specified, the subdirectory under StaticContentDir to take files from"); }
public override void OnLoad(string name, LookingGlassBase lgbase) { base.OnLoad(name, lgbase); ModuleParams.AddDefaultParameter(m_moduleName + ".Renderer.Name", "Renderer", ""); // todo: make this variable so there can be multiple viewers ModuleParams.AddDefaultParameter(m_moduleName + ".Camera.Speed", "5", "Units per second to move camera"); ModuleParams.AddDefaultParameter(m_moduleName + ".Camera.RotationSpeed", "0.100", "Degrees to rotate camera"); ModuleParams.AddDefaultParameter(m_moduleName + ".Camera.ServerFar", "300.0", "Far distance sent to server"); ModuleParams.AddDefaultParameter(m_moduleName + ".Camera.BehindAgent", "4.0", "Distance camera is behind agent"); ModuleParams.AddDefaultParameter(m_moduleName + ".Camera.AboveAgent", "2.0", "Distance camera is above agent (combined with behind)"); // m_EntitySlot = EntityBase.AddAdditionSubsystem("VIEWER"); // used by anyone? }
public override void Start() { string commName = ModuleParams.ParamString(ModuleName + ".Comm.Name"); try { m_comm = (CommLLLP)ModuleManager.Instance.Module(commName); } catch (Exception e) { m_log.Log(LogLevel.DBADERROR, "CommLLLPRest COULD NOT CONNECT TO COMM MODULE NAMED " + commName); m_log.Log(LogLevel.DBADERROR, "CommLLLPRest error = " + e.ToString()); } try { m_apiName = ModuleParams.ParamString(ModuleName + ".APIName"); ParameterSet connParams = m_comm.ConnectionParams; m_paramGetHandler = new RestHandler("/" + m_apiName + "/status", ref connParams, false); m_actionHandler = new RestHandler("/" + m_apiName + "/connect", null, ProcessPost); } catch (Exception e) { m_log.Log(LogLevel.DBADERROR, "CommLLLPRest COULD NOT REGISTER REST OPERATION: " + e.ToString()); } }
override public bool AfterAllModulesLoaded() { m_log.Log(LogLevel.DINIT, "entered AfterAllModulesLoaded()"); Renderer = (IRenderProvider)ModuleManager.Instance.Module(ModuleParams.ParamString(m_moduleName + ".Renderer.Name")); if (Renderer == null) { m_log.Log(LogLevel.DBADERROR, "UNABLE TO FIND RENDERER!!!! "); return(false); } m_cameraSpeed = ModuleParams.ParamFloat(m_moduleName + ".Camera.Speed"); m_cameraRotationSpeed = ModuleParams.ParamFloat(m_moduleName + ".Camera.RotationSpeed"); m_agentCameraBehind = ModuleParams.ParamFloat(m_moduleName + ".Camera.BehindAgent"); m_agentCameraAbove = ModuleParams.ParamFloat(m_moduleName + ".Camera.AboveAgent"); m_mainCamera = new CameraControl(); m_mainCamera.GlobalPosition = new OMV.Vector3d(1000d, 1000d, 40d); // World coordinates (Z up) // camera starts pointing down Y axis m_mainCamera.Heading = new OMV.Quaternion(OMV.Vector3.UnitZ, Constants.PI / 2); m_mainCamera.Zoom = 1.0f; m_mainCamera.Far = ModuleParams.ParamFloat(m_moduleName + ".Camera.ServerFar"); m_cameraMode = CameraMode.TrackingAgent; m_cameraLookAt = new OMV.Vector3d(0d, 0d, 0d); // connect me to the world so I can know when things change in the world TheWorld.OnWorldRegionNew += new WorldRegionNewCallback(World_OnRegionNew); TheWorld.OnWorldRegionUpdated += new WorldRegionUpdatedCallback(World_OnRegionUpdated); TheWorld.OnWorldRegionRemoved += new WorldRegionRemovedCallback(World_OnRegionRemoved); TheWorld.OnWorldEntityNew += new WorldEntityNewCallback(World_OnEntityNew); TheWorld.OnWorldEntityUpdate += new WorldEntityUpdateCallback(World_OnEntityUpdate); TheWorld.OnWorldEntityRemoved += new WorldEntityRemovedCallback(World_OnEntityRemoved); TheWorld.OnAgentNew += new WorldAgentNewCallback(World_OnAgentNew); TheWorld.OnAgentUpdate += new WorldAgentUpdateCallback(World_OnAgentUpdate); TheWorld.OnAgentRemoved += new WorldAgentRemovedCallback(World_OnAgentRemoved); m_log.Log(LogLevel.DINIT, "exiting AfterAllModulesLoaded()"); return(true); }
public void Init(ModuleParams parameters) { TestModule_Params paramss = (TestModule_Params) parameters; }
public void Init(ModuleParams parameters) { throw new NotImplementedException(); }
public void Init(ModuleParams parameters) { Params = parameters as R_Peaks_Params; Aborted = false; if (!Runnable()) _ended = true; else { _ended = false; InputWorker_basic = new Basic_Data_Worker(Params.AnalysisName); InputWorker_basic.Load(); InputData_basic = InputWorker_basic.BasicData; InputWorker = new ECG_Baseline_Data_Worker(Params.AnalysisName); InputWorker.Load(); InputData = InputWorker.Data; OutputWorker = new R_Peaks_Data_Worker(Params.AnalysisName); OutputData = new R_Peaks_Data(); _currentChannelIndex = 0; _samplesProcessed = 0; _lastRPeak = 0; _numRPeaks = 0; NumberOfChannels = InputData.SignalsFiltered.Count; _currentChannelLength = InputData.SignalsFiltered[_currentChannelIndex].Item2.Count; _currentVector = Vector<Double>.Build.Dense(_currentChannelLength); _currentVectorRRInterval = Vector<Double>.Build.Dense(_currentChannelLength); _totalVector = Vector<Double>.Build.Dense(_currentChannelLength); } }
public void Init(ModuleParams parameters) { Params = parameters as TestModule3_Params; Aborted = false; if (!Runnable()) _ended = true; else { _ended = false; InputWorker = new Basic_Data_Worker(Params.AnalysisName); InputWorker.Load(); InputData = InputWorker.BasicData; OutputWorker = new TestModule3_Data_Worker(Params.AnalysisName); OutputData = new TestModule3_Data(InputData.Frequency, InputData.SampleAmount); _currentChannelIndex = 0; _samplesProcessed = 0; NumberOfChannels = InputData.Signals.Count; _currentChannelLength = InputData.Signals[_currentChannelIndex].Item2.Count; _currentVector = Vector<Double>.Build.Dense(_currentChannelLength); } }
public void Init(ModuleParams parameters) { Params = parameters as ECG_Baseline_Params; Aborted = false; if (!Runnable()) _ended = true; else { _ended = false; InputWorker = new Basic_Data_Worker(Params.AnalysisName); InputWorker.Load(); InputData = InputWorker.BasicData; OutputWorker = new ECG_Baseline_Data_Worker(Params.AnalysisName); OutputData = new ECG_Baseline_Data(); _currentChannelIndex = 0; _samplesProcessed = 0; NumberOfChannels = InputData.Signals.Count; _currentChannelLength = InputData.Signals[_currentChannelIndex].Item2.Count; //_currentVector = InputData.Signals[_currentChannelIndex].Item2.CopySubVectorTo(_currentVector,0,0, _currentChannelLength); //Vector<Double>.Build.Dense(_currentChannelLength); //InputData.Signals[_currentChannelIndex].Item2.CopySubVectorTo(_currentVector, 0, 0, _currentChannelLength); _currentVector = Vector<Double>.Build.Dense(_currentChannelLength); _temporaryVector2 = Vector<Double>.Build.Dense(_currentChannelLength); } }
public void Init(ModuleParams parameters) { _moduleParams = (Test_Module2_Param)parameters; }
private void moduleMenager_OnActivateModule(ModuleObject moduleObject) { Assembly assembly = null; Type pluginType = null; IModule moduleInstance = null; try { if (moduleManager.IsActive(moduleObject.Instance) == true) { MessageBox.Show("Aktivane vec"); return; } //AppDomainSetup info = new AppDomainSetup(); //moduleObject.AppDomain = AppDomain.CreateDomain("ModuleActive" + new Random().Next(100), null, info); assembly = null; assembly = Assembly.LoadFile(moduleObject.Path); /// ////ModuleLoader lp = (ModuleLoader)moduleObject.AppDomain.CreateInstanceAndUnwrap("UberToolsPlugins", "DamirM.Module.ModuleLoader"); //ModuleLoader lp = (ModuleLoader)moduleObject.AppDomain.CreateInstanceAndUnwrap("UberTools", "UberTools.Class.ModuleLoader"); ////assembly = lp.LoadAssambly(moduleObject.Path); //// - - - - fix neki - -- -- - -temp //FileStream fs = new FileStream(moduleObject.Path, FileMode.Open); //byte[] buffer = new byte[(int)fs.Length]; //fs.Read(buffer, 0, buffer.Length); //fs.Close(); //assembly = Assembly.Load(buffer); if (assembly != null) { foreach (Type type in assembly.GetTypes()) { if (type.IsAbstract) { continue; } // if this type have Module attribute then this is ubertools module if (type.IsDefined(typeof(ModuleAttribute), true)) { pluginType = type; break; } } if (pluginType != null) { Log.Write("Loading module: " + moduleObject.Name, this, "moduleMenager_OnActivateModule", Log.LogType.DEBUG); // crete new domain, TEST //AppDomain domain = AppDomain.CreateDomain("NewAppDomain"); //domain.CreateInstance(assembly.GetName, //domain.CreateInstance(assembly.GetName().ToString(), pluginType.FullName); // Create module instace moduleInstance = (IModule)Activator.CreateInstance(pluginType); // subscribe to module unload event moduleInstance.Unload += new ModuleManager.delModule(plugin_Unload); // save instance of this module moduleObject.Instance = moduleInstance; // set moduleobject to module instance //moduleInstance.ModuleObject = moduleObject; ModuleParams uberToolsPluginParams = new ModuleParams(); uberToolsPluginParams.DataPath = Common.BuildPath(Application.StartupPath, "data"); moduleInstance.ModuleParams = uberToolsPluginParams; moduleInstance.GetModuleLog.OnLog += new ModuleLog.delLog(Log.Write); ModuleMainFormBase moduleMainForm = moduleInstance.ShowDialog(this, true); // subscribe to events moduleMainForm.Enter += new EventHandler(toolsWindowsMenager.Activate); moduleMainForm.Deactivate += new EventHandler(toolsWindowsMenager.LostFocus); moduleMainForm.WindowState = FormWindowState.Maximized; if (moduleMainForm.ToolsWindows() != null) { toolsWindowsMenager.AddControls(moduleMainForm.ToolsWindows()); } } else { Log.Write(new string[] { "Error loading module: " + moduleObject.Path, "Invalid module type" }, this, "moduleMenager_OnActivateModule", Log.LogType.ERROR); } } } catch (Exception ex) { Log.Write("Error loading plugin " + moduleObject.Path, this, "moduleMenager_OnActivateModule", Log.LogType.DEBUG); Log.Write(ex, this, "moduleMenager_OnActivateModule", Log.LogType.ERROR, true); } }
public void Init(ModuleParams parameters) { Params = parameters as Heart_Class_Params; Aborted = false; if (!Runnable()) _ended = true; else { _ended = false; InputEcGbaselineWorker = new ECG_Baseline_Data_Worker(Params.AnalysisName); InputEcGbaselineWorker.Load(); InputECGbaselineData = InputEcGbaselineWorker.Data; InputRpeaksWorker = new R_Peaks_Data_Worker(Params.AnalysisName); InputRpeaksWorker.Load(); InputRpeaksData = InputRpeaksWorker.Data; InputWavesWorker = new Waves_Data_Worker(Params.AnalysisName); InputWavesWorker.Load(); InputWavesData = InputWavesWorker.Data; OutputWorker = new Heart_Class_Data_Worker(Params.AnalysisName); OutputData = new Heart_Class_Data(); _currentChannelIndex = 0; _samplesProcessed = 0; NumberOfChannels = InputECGbaselineData.SignalsFiltered.Count; _currentChannelLength = InputECGbaselineData.SignalsFiltered[_currentChannelIndex].Item2.Count; _currentVector = Vector<Double>.Build.Dense(_currentChannelLength); qrsEndStep = 10; i = 10; step = InputWavesData.QRSEnds[_currentChannelIndex].Item2[qrsEndStep]; //ilośc próbek, aż do indeksu końca 10 załamka _tempClassResult = new List<Tuple<int, int>>(); } }