public override void OnStart(StartState state) { base.OnStart(state); overheatDisplay = this.part.FindModuleImplementing <ModuleOverheatDisplay>(); lightAnim = this.part.FindModuleImplementing <WBIAnimation>(); if (lightAnim != null) { lightAnim.showGui(false); } Events["StartResourceConverter"].guiActive = false; Events["StartResourceConverter"].guiActiveEditor = false; Events["StopResourceConverter"].guiActive = false; Events["StopResourceConverter"].guiActiveEditor = false; Actions["StopResourceConverterAction"].active = false; Actions["StartResourceConverterAction"].active = false; if (reactorIsOn) { this.Activate(); Events["ToggleReactor"].guiName = "Reactor Off"; } else { Events["ToggleReactor"].guiName = "Reactor On"; } }
public override void OnStart(StartState state) { base.OnStart(state); harvester = this.part.FindModuleImplementing <ModuleResourceHarvester>(); drillSwitcher = this.part.FindModuleImplementing <WBIDrillSwitcher>(); if (drillSwitcher != null) { drillSwitcher.Events["ShowDrillSwitchWindow"].guiActive = false; drillSwitcher.Events["ShowDrillSwitchWindow"].guiActiveUnfocused = false; } extractionMonitor = this.part.FindModuleImplementing <WBIExtractionMonitor>(); if (extractionMonitor != null) { extractionMonitor.Fields["extractionRateChange"].guiActive = false; } overheatDisplay = this.part.FindModuleImplementing <ModuleOverheatDisplay>(); }
public override void OnStart(StartState state) { base.OnStart(state); harvester = this.part.FindModuleImplementing <WBIGoldStrikeDrill>(); drillSwitcher = this.part.FindModuleImplementing <WBIDrillSwitcher>(); if (drillSwitcher != null) { drillSwitcher.Events["ShowDrillSwitchWindow"].guiActive = false; drillSwitcher.Events["ShowDrillSwitchWindow"].guiActiveUnfocused = false; } efficiencyMonitor = this.part.FindModuleImplementing <WBIEfficiencyMonitor>(); if (efficiencyMonitor != null) { efficiencyMonitor.Fields["efficiencyDisplayString"].guiActive = false; } overheatDisplay = this.part.FindModuleImplementing <ModuleOverheatDisplay>(); }
protected void updateDrill() { bool enableDrill = false; float value; string resourceName; ModuleResourceHarvester harvester = this.part.FindModuleImplementing <ModuleResourceHarvester>(); //No drill? No need to proceed. if (harvester == null) { return; } //See if the drill is enabled. if (CurrentTemplate.HasValue("enableDrill")) { enableDrill = bool.Parse(CurrentTemplate.GetValue("enableDrill")); } ModuleOverheatDisplay overheat = this.part.FindModuleImplementing <ModuleOverheatDisplay>(); if (overheat != null) { overheat.enabled = enableDrill; overheat.isEnabled = enableDrill; } ModuleCoreHeat coreHeat = this.part.FindModuleImplementing <ModuleCoreHeat>(); if (coreHeat != null) { coreHeat.enabled = enableDrill; coreHeat.isEnabled = enableDrill; } WBIDrillSwitcher drillSwitcher = this.part.FindModuleImplementing <WBIDrillSwitcher>(); if (drillSwitcher != null) { drillSwitcher.enabled = enableDrill; drillSwitcher.isEnabled = enableDrill; } WBIEfficiencyMonitor extractionMonitor = this.part.FindModuleImplementing <WBIEfficiencyMonitor>(); if (extractionMonitor != null) { extractionMonitor.enabled = enableDrill; extractionMonitor.isEnabled = enableDrill; } //Update the drill if (enableDrill) { harvester.EnableModule(); } else { harvester.DisableModule(); } //Setup drill parameters if (enableDrill) { if (CurrentTemplate.HasValue("converterName")) { harvester.ConverterName = CurrentTemplate.GetValue("converterName"); } if (CurrentTemplate.HasValue("drillStartAction")) { harvester.StartActionName = CurrentTemplate.GetValue("drillStartAction"); harvester.Events["StartResourceConverter"].guiName = CurrentTemplate.GetValue("drillStartAction"); } if (CurrentTemplate.HasValue("drillStopAction")) { harvester.StopActionName = CurrentTemplate.GetValue("drillStopAction"); harvester.Events["StopResourceConverter"].guiName = CurrentTemplate.GetValue("drillStopAction"); } if (CurrentTemplate.HasValue("drillEficiency")) { harvester.Efficiency = float.Parse(CurrentTemplate.GetValue("drillEficiency")); } if (CurrentTemplate.HasValue("drillResource")) { resourceName = CurrentTemplate.GetValue("drillResource"); harvester.ResourceName = resourceName; harvester.Fields["ResourceStatus"].guiName = resourceName + " rate"; } if (CurrentTemplate.HasValue("drillElectricCharge")) { if (float.TryParse(CurrentTemplate.GetValue("drillElectricCharge"), out value)) { ResourceRatio[] inputRatios = harvester.inputList.ToArray(); for (int inputIndex = 0; inputIndex < inputRatios.Length; inputIndex++) { if (inputRatios[inputIndex].ResourceName == "ElectricCharge") { inputRatios[inputIndex].Ratio = value; } } } } harvester.Fields["status"].guiName = "Drill Status"; MonoUtilities.RefreshContextWindows(this.part); } }