static LaneClear() { // Initialize the menu values ModesMenu.AddGroupLabel("LaneClear"); _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q")); _useE = ModesMenu.Add("laneE", new CheckBox("Use E")); }
static Misc() { // Initialize the menu values ModesMenu.AddGroupLabel("Auto Ult"); _useR = ModesMenu.Add("autoUlt", new CheckBox("Auto Ult")); _heathR = ModesMenu.Add("healthUlt", new Slider("Min health % to Ult ?", 15)); }
static Harass() { // Initialize the menu values ModesMenu.AddGroupLabel("骚扰"); _useQ = ModesMenu.Add("harassQ", new CheckBox("使用 Q")); _minMana = ModesMenu.Add("harassMana", new Slider("蓝量控制")); }
static LastHit() { // Initialize the menu values ModesMenu.AddGroupLabel("补兵最后一击"); _useQ = ModesMenu.Add("lastQ", new CheckBox("使用 Q")); _minMana = ModesMenu.Add("lastMana", new Slider("蓝量控制")); }
static Combo() { // Initialize the menu values ModesMenu.AddGroupLabel("Combo"); _useQ = ModesMenu.Add("comboQ", new CheckBox("Use Smart Q")); _useE = ModesMenu.Add("comboE", new CheckBox("Use Smart E to safety")); }
static KillSteal() { ModesMenu.AddGroupLabel("KillSteal"); _useQ = ModesMenu.Add("killQ", new CheckBox("Use Q")); _useE = ModesMenu.Add("killE", new CheckBox("Use E", false)); _useR = ModesMenu.Add("killR", new CheckBox("Use R", false)); }
static Utils() { // Initialize the menu values ModesMenu.AddGroupLabel("Harass"); _qGapcloser = ModesMenu.Add("qGapcloser", new CheckBox("Use Q on Gapcloser")); _qInterruptable = ModesMenu.Add("qInterruptable", new CheckBox("Use Q on Interruptable")); }
static LastHit() { // Initialize the menu values ModesMenu.AddGroupLabel("LastHit"); _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q")); _manaLast = ModesMenu.Add("lastMana", new Slider("Min Mana to lasthit", 40)); }
static LastHit() { // Initialize the menu values ModesMenu.AddGroupLabel("LastHit"); _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q")); _useE = ModesMenu.Add("lastE", new CheckBox("Use E")); }
static Misc() { // Initialize the menu values ModesMenu.AddGroupLabel("W manager"); _Wheal = ModesMenu.Add("W4heal", new Slider("How much player health % to change the W for healing ?", 25)); _Wdmg = ModesMenu.Add("W4dmg", new Slider("How much player health % to change the W for damage ?", 75)); }
static Harass() { // Initialize the menu values ModesMenu.AddGroupLabel("Harass"); _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q")); _useE = ModesMenu.Add("harassE", new CheckBox("Use E")); }
static Harass() { // Initialize the menu values ModesMenu.AddGroupLabel("Harass"); _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q")); _minMana = ModesMenu.Add("harassMana", new Slider("Minimum Mana")); }
static LaneClear() { ModesMenu.AddGroupLabel("Lane clear / Jungle clear"); ModesMenu.Add("LaneClear.Q", new CheckBox("Use Q")); ModesMenu.Add("LaneClear.QTower", new CheckBox("Dont use Q under tower")); ModesMenu.Add("LaneClear.Q.Mana", new Slider("Minimal mana ({0}%) to use Q", 60)); ModesMenu.Add("LaneClear.Q.HitMin", new Slider("Minimal minions hit to use Q : {0}", 3, 1, 12)); }
static Harass() { ModesMenu.AddGroupLabel("Harass"); ModesMenu.Add("Harass.Q", new CheckBox("Use Q")); ModesMenu.Add("Harass.Q.Mana", new Slider("Minimal mana ({0}%) to use Q", 60)); ModesMenu.Add("Harass.W", new CheckBox("Use W")); ModesMenu.Add("Harass.W.Mana", new Slider("Minimal mana ({0}%) to use W", 40)); }
static LaneClear() { // Initialize the menu values ModesMenu.AddGroupLabel("LaneClear"); _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("laneW", new CheckBox("Use W")); _manaLane = ModesMenu.Add("laneMana", new Slider("Min Mana to laneclear", 30)); }
static Combo() { // Initialize the menu values ModesMenu.AddGroupLabel("Combo"); _useQ = ModesMenu.Add("comboQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("comboW", new CheckBox("Use W")); _useE = ModesMenu.Add("comboE", new CheckBox("Use E")); }
static AutoHarass() { // Initialize the menu values ModesMenu.AddGroupLabel("Auto Harass"); _autouseQ = ModesMenu.Add("autoharassQ", new CheckBox("Use Q on AutoHarass")); _autouseW = ModesMenu.Add("autoharassW", new CheckBox("Use W on AutoHarass")); _automanaQ = ModesMenu.Add("automanaHaras", new Slider("Min Mana To AutoHarass", 30)); }
static LaneClear() { // Initialize the menu values ModesMenu.AddGroupLabel("LaneClear"); _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q")); _manaLane = ModesMenu.Add("manaLane", new Slider("Min mana to use LaneClear", 30)); _minQ = ModesMenu.Add("minQ", new Slider("Min minions to use Q", 4, 1, 6)); }
static Harass() { ModesMenu.AddGroupLabel("Harass"); _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("harassW", new CheckBox("Use W")); _useE = ModesMenu.Add("harassE", new CheckBox("Use E")); MinMana = ModesMenu.Add("harassMana", new Slider("Minimum Mana")); }
static KillSteal() { // Initialize the menu values ModesMenu.AddGroupLabel("KillSteal"); _useQ = ModesMenu.Add("killQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("killW", new CheckBox("Use W")); _useE = ModesMenu.Add("killE", new CheckBox("Use E")); }
static Combo() { ModesMenu.AddGroupLabel("Combo"); ModesMenu.Add("Combo.Q", new CheckBox("Use Q")); ModesMenu.Add("Combo.W", new CheckBox("Use W")); ModesMenu.Add("Combo.E", new CheckBox("Use E")); ModesMenu.Add("Combo.R", new CheckBox("Use R")); }
static LastHit() { // Initialize the menu values ModesMenu.AddGroupLabel("LastHit"); _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q", false)); _useW = ModesMenu.Add("lastW", new CheckBox("Use W", false)); _mana = ModesMenu.Add("lastMana", new Slider("Min Mana %", 50)); }
static JungleClear() { ModesMenu.AddGroupLabel("JungleClear"); _useQ = ModesMenu.Add("jungleQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("jungleW", new CheckBox("Use W")); _useE = ModesMenu.Add("jungleE", new CheckBox("Use E", false)); MinMana = ModesMenu.Add("jungleMana", new Slider("Minimum Mana")); }
static LastHit() { // Initialize the menu values ModesMenu.AddGroupLabel("LastHit"); _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q")); _useQun = ModesMenu.Add("lastQun", new CheckBox("Use Q on unkillable minion")); _manaLast = ModesMenu.Add("manaLast", new Slider("Min Mana To Use Lane Clear", 30)); }
static Harass() { // Initialize the menu values ModesMenu.AddGroupLabel("Harass"); _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("harassW", new CheckBox("Use W")); _manaQ = ModesMenu.Add("manaHaras", new Slider("Min Mana To Harass", 30)); }
static Combo() { ModesMenu.AddGroupLabel("Combo"); _useQ = ModesMenu.Add("comboQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("comboW", new CheckBox("Use W")); _useE = ModesMenu.Add("comboE", new CheckBox("Use E")); MinMana = ModesMenu.Add("comboMana", new Slider("Minimum Mana %")); }
static LastHit() { // Initialize the menu values ModesMenu.AddGroupLabel("LastHit"); _useQ = ModesMenu.Add("lastQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("lastW", new CheckBox("Use W")); _useE = ModesMenu.Add("lastE", new CheckBox("Use E")); _useR = ModesMenu.Add("lastR", new CheckBox("Use R", false)); // Default false }
static LaneClear() { // Initialize the menu values ModesMenu.AddGroupLabel("LaneClear"); _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("laneW", new CheckBox("Use W")); _useE = ModesMenu.Add("laneE", new CheckBox("Use E")); _useR = ModesMenu.Add("laneR", new CheckBox("Use R", false)); // Default false }
static Harass() { // Initialize the menu values ModesMenu.AddGroupLabel("Harass"); _useQ = ModesMenu.Add("harassQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("harassW", new CheckBox("Use W")); _useE = ModesMenu.Add("harassE", new CheckBox("Use E")); _useR = ModesMenu.Add("harassR", new CheckBox("Use R", false)); // Default false }
static LaneClear() { ModesMenu.AddGroupLabel("LaneClear"); _useQ = ModesMenu.Add("laneQ", new CheckBox("Use Q")); _useW = ModesMenu.Add("laneW", new CheckBox("Use W")); _useE = ModesMenu.Add("laneE", new CheckBox("Use E", false)); _useR = ModesMenu.Add("laneR", new CheckBox("Use R", false)); MinMana = ModesMenu.Add("laneMana", new Slider("Minimum Mana")); }