public override void Save(Model_RunData data) { Model_LevelBehavior_46 lvlModel = new Model_LevelBehavior_46( _isPuzzleComplete: LB46.isPuzzleComplete, _didPlayFaceOff: LB46.didPlayFaceOff ); data.levelsData.LB46 = lvlModel; }
public override void Load(Model_RunData data) { Model_LevelBehavior_46 lvlModel = data.levelsData.LB46; LB46.isPuzzleComplete = lvlModel.isPuzzleComplete; LB46.didPlayFaceOff = lvlModel.didPlayFaceOff; Debug.Log($"-------- LOADED {name} --------"); Script_Utils.DebugToConsole(lvlModel); }