public TerrainMapRenderSystem() { sphereConvert = new BoundingSphereToWorldSpace(); boxConvert = new BoundingBoxToWorldSpace(); modelRenderMethods = new ModelRenderMethods(); }
public ModelRenderSystem(bool renderOnlyNonStaticModels) { this.renderOnlyNonStaticModels = renderOnlyNonStaticModels; modelRenderMethods = new ModelRenderMethods(); }