protected override ModelConditionFlag[] GetModelConditionFlags(int weaponIndex) =>
 new[]
 {
     ModelConditionFlagUtility.GetReloadingFlag(weaponIndex),
     ModelConditionFlagUtility.GetFiringOrReloadingFlag(weaponIndex)
 };
Example #2
0
 protected override ModelConditionFlag[] GetModelConditionFlags(int weaponIndex) =>
 new[]
 {
     ModelConditionFlagUtility.GetPreAttackFlag(weaponIndex),
     ModelConditionFlagUtility.GetFiringOrPreAttackFlag(weaponIndex)
 };