public void setUp() { tve = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty, VacuumEnvironment.LocationState.Dirty); tve2 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean, VacuumEnvironment.LocationState.Clean); tve3 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean, VacuumEnvironment.LocationState.Dirty); tve4 = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty, VacuumEnvironment.LocationState.Clean); a = new ModelBasedReflexVacuumAgent(); }
public void setUp() { tve = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty, VacuumEnvironment.LocationState.Dirty); tve2 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean, VacuumEnvironment.LocationState.Clean); tve3 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean, VacuumEnvironment.LocationState.Dirty); tve4 = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty, VacuumEnvironment.LocationState.Clean); a = new ModelBasedReflexVacuumAgent <object>(); }
static void Main(params string[] args) { // create environment with random state of cleaning. IEnvironment env = new VacuumEnvironment(); IEnvironmentView view = new SimpleEnvironmentView(); env.AddEnvironmentView(view); IAgent a = new ModelBasedReflexVacuumAgent <object>(); env.AddAgent(a); env.Step(16); env.NotifyViews("Performance=" + env.GetPerformanceMeasure(a)); }
public void setUp() { agent = new ModelBasedReflexVacuumAgent(); envChanges = new StringBuilder(); }
public void setUp() { agent = new ModelBasedReflexVacuumAgent<object>(); envChanges = TextFactory.CreateStringBuilder(); }