public void setUp() {
		tve = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty,
				VacuumEnvironment.LocationState.Dirty);
		tve2 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean,
				VacuumEnvironment.LocationState.Clean);
		tve3 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean,
				VacuumEnvironment.LocationState.Dirty);
		tve4 = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty,
				VacuumEnvironment.LocationState.Clean);
		a = new ModelBasedReflexVacuumAgent();
	}
 public void setUp()
 {
     tve = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty,
                                 VacuumEnvironment.LocationState.Dirty);
     tve2 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean,
                                  VacuumEnvironment.LocationState.Clean);
     tve3 = new VacuumEnvironment(VacuumEnvironment.LocationState.Clean,
                                  VacuumEnvironment.LocationState.Dirty);
     tve4 = new VacuumEnvironment(VacuumEnvironment.LocationState.Dirty,
                                  VacuumEnvironment.LocationState.Clean);
     a = new ModelBasedReflexVacuumAgent <object>();
 }
        static void Main(params string[] args)
        {
            // create environment with random state of cleaning.
            IEnvironment     env  = new VacuumEnvironment();
            IEnvironmentView view = new SimpleEnvironmentView();

            env.AddEnvironmentView(view);

            IAgent a = new ModelBasedReflexVacuumAgent <object>();

            env.AddAgent(a);
            env.Step(16);
            env.NotifyViews("Performance=" + env.GetPerformanceMeasure(a));
        }
	public void setUp() {
		agent = new ModelBasedReflexVacuumAgent();
		envChanges = new StringBuilder();
	}
 public void setUp()
 {
     agent = new ModelBasedReflexVacuumAgent<object>();
     envChanges = TextFactory.CreateStringBuilder();
 }