Example #1
0
        public bool UpgradeTo102()
        {
            this.modeLayer = ModeLayer.Flow;

            UnityEditor.EditorUtility.SetDirty(this);

            return(true);
        }
Example #2
0
		public bool UpgradeTo102() {

			this.modeLayer = ModeLayer.Flow;

			UnityEditor.EditorUtility.SetDirty(this);

			return true;
			
		}