/// <summary>
        /// Asks for game directory and sets default save directory
        /// </summary>
        private void SetDirectories(bool valid)
        {
            if (valid)
            {
                var resourceManager = CommonInstallDirectories.ResourceManager;
                var resourceSet     = resourceManager.GetResourceSet(CultureInfo.CurrentCulture, true, true);

                if (Properties.Settings.Default.FFXIV_Directory.Equals(""))
                {
                    var saveDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "/TexTools/Saved";
                    Directory.CreateDirectory(saveDirectory);
                    Properties.Settings.Default.Save_Directory = saveDirectory;
                    Properties.Settings.Default.Save();

                    var installDirectory = "";
                    foreach (DictionaryEntry commonInstallPath in resourceSet)
                    {
                        if (!Directory.Exists(commonInstallPath.Value.ToString()))
                        {
                            continue;
                        }

                        if (FlexibleMessageBox.Show(string.Format(UIMessages.InstallDirectoryFoundMessage, commonInstallPath.Value), UIMessages.InstallDirectoryFoundTitle, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
                        {
                            installDirectory = commonInstallPath.Value.ToString();
                            Properties.Settings.Default.FFXIV_Directory = installDirectory;
                            Properties.Settings.Default.Save();
                            break;
                        }
                    }

                    if (string.IsNullOrEmpty(installDirectory))
                    {
                        if (FlexibleMessageBox.Show(UIMessages.InstallDirectoryNotFoundMessage, UIMessages.InstallDirectoryNotFoundTitle, MessageBoxButtons.OK, MessageBoxIcon.Question) == DialogResult.OK)
                        {
                            while (!installDirectory.Contains("ffxiv"))
                            {
                                var folderSelect = new FolderSelectDialog()
                                {
                                    Title = UIMessages.SelectffxivFolderTitle
                                };

                                var result = folderSelect.ShowDialog();

                                if (result)
                                {
                                    installDirectory = folderSelect.FileName;
                                }
                                else
                                {
                                    Environment.Exit(0);
                                }
                            }

                            Properties.Settings.Default.FFXIV_Directory = installDirectory;
                            Properties.Settings.Default.Save();
                        }
                        else
                        {
                            Environment.Exit(0);
                        }
                    }
                }

                // Check if it is an old Directory
                var fileLastModifiedTime = File.GetLastWriteTime(
                    $"{Properties.Settings.Default.FFXIV_Directory}\\{XivDataFile._0A_Exd.GetDataFileName()}.win32.dat0");

                if (fileLastModifiedTime.Year < 2019)
                {
                    SetDirectories(false);
                }

                SetSaveDirectory();

                SetBackupsDirectory();

                SetModPackDirectory();

                var modding = new Modding(new DirectoryInfo(Properties.Settings.Default.FFXIV_Directory));
                modding.CreateModlist();
            }
            else
            {
                if (FlexibleMessageBox.Show(UIMessages.OutOfDateInstallMessage, UIMessages.OutOfDateInstallTitle, MessageBoxButtons.OK, MessageBoxIcon.Question) == System.Windows.Forms.DialogResult.OK)
                {
                    var installDirectory = "";

                    while (!installDirectory.Contains("ffxiv"))
                    {
                        var folderSelect = new FolderSelectDialog()
                        {
                            Title = UIMessages.SelectffxivFolderTitle
                        };

                        var result = folderSelect.ShowDialog();

                        if (result)
                        {
                            installDirectory = folderSelect.FileName;
                        }
                        else
                        {
                            Environment.Exit(0);
                        }
                    }

                    // Check if it is an old Directory
                    var fileLastModifiedTime = File.GetLastWriteTime(
                        $"{installDirectory}\\{XivDataFile._0A_Exd.GetDataFileName()}.win32.dat0");

                    if (fileLastModifiedTime.Year < 2019)
                    {
                        SetDirectories(false);
                    }
                    else
                    {
                        Properties.Settings.Default.FFXIV_Directory = installDirectory;
                        Properties.Settings.Default.Save();
                    }
                }
                else
                {
                    Environment.Exit(0);
                }
            }
        }
Example #2
0
        /// <summary>
        /// Asks for game directory and sets default save directory
        /// </summary>
        private void SetDirectories(bool valid)
        {
            if (valid)
            {
                var resourceManager = CommonInstallDirectories.ResourceManager;
                var resourceSet     = resourceManager.GetResourceSet(CultureInfo.CurrentCulture, true, true);

                if (Properties.Settings.Default.FFXIV_Directory.Equals(""))
                {
                    var saveDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "/TexTools/Saved";
                    Directory.CreateDirectory(saveDirectory);
                    Properties.Settings.Default.Save_Directory = saveDirectory;
                    Properties.Settings.Default.Save();

                    var installDirectory = "";
                    foreach (DictionaryEntry commonInstallPath in resourceSet)
                    {
                        if (!Directory.Exists(commonInstallPath.Value.ToString()))
                        {
                            continue;
                        }

                        if (FlexibleMessageBox.Show("FFXIV install directory found at \n\n" + commonInstallPath.Value + "\n\nUse this directory? ", "Install Directory Found", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
                        {
                            installDirectory = commonInstallPath.Value.ToString();
                            Properties.Settings.Default.FFXIV_Directory = installDirectory;
                            Properties.Settings.Default.Save();
                            break;
                        }
                    }

                    if (string.IsNullOrEmpty(installDirectory))
                    {
                        if (FlexibleMessageBox.Show("Please locate the following directory. \n\n .../FINAL FANTASY XIV - A Realm Reborn/game/sqpack/ffxiv", "Install Directory Not Found", MessageBoxButtons.OK, MessageBoxIcon.Question) == DialogResult.OK)
                        {
                            while (!installDirectory.Contains("ffxiv"))
                            {
                                var folderSelect = new FolderSelectDialog()
                                {
                                    Title = "Select sqpack/ffxiv Folder"
                                };

                                var result = folderSelect.ShowDialog();

                                if (result)
                                {
                                    installDirectory = folderSelect.FileName;
                                }
                                else
                                {
                                    Environment.Exit(0);
                                }
                            }

                            Properties.Settings.Default.FFXIV_Directory = installDirectory;
                            Properties.Settings.Default.Save();
                        }
                        else
                        {
                            Environment.Exit(0);
                        }
                    }
                }

                // Check if it is an old Directory
                var fileLastModifiedTime = File.GetLastWriteTime(
                    $"{Properties.Settings.Default.FFXIV_Directory}\\{XivDataFile._0A_Exd.GetDataFileName()}.win32.dat0");

                if (fileLastModifiedTime.Year < 2019)
                {
                    SetDirectories(false);
                }

                SetSaveDirectory();

                SetBackupsDirectory();

                SetModPackDirectory();

                var modding = new Modding(new DirectoryInfo(Properties.Settings.Default.FFXIV_Directory));
                modding.CreateModlist();
            }
            else
            {
                if (FlexibleMessageBox.Show("The install location chosen is out of date \n\nPlease locate the following directory. \n\n " +
                                            ".../FINAL FANTASY XIV - A Realm Reborn/game/sqpack/ffxiv", "Install Directory Not Found", MessageBoxButtons.OK, MessageBoxIcon.Question) == System.Windows.Forms.DialogResult.OK)
                {
                    var installDirectory = "";

                    while (!installDirectory.Contains("ffxiv"))
                    {
                        var folderSelect = new FolderSelectDialog()
                        {
                            Title = "Select sqpack/ffxiv Folder"
                        };

                        var result = folderSelect.ShowDialog();

                        if (result)
                        {
                            installDirectory = folderSelect.FileName;
                        }
                        else
                        {
                            Environment.Exit(0);
                        }
                    }

                    // Check if it is an old Directory
                    var fileLastModifiedTime = File.GetLastWriteTime(
                        $"{installDirectory}\\{XivDataFile._0A_Exd.GetDataFileName()}.win32.dat0");

                    if (fileLastModifiedTime.Year < 2019)
                    {
                        SetDirectories(false);
                    }
                    else
                    {
                        Properties.Settings.Default.FFXIV_Directory = installDirectory;
                        Properties.Settings.Default.Save();
                    }
                }
                else
                {
                    Environment.Exit(0);
                }
            }
        }
Example #3
0
        public Task PerformStartOver(DirectoryInfo backupsDirectory, IProgress <string> progress = null, XivLanguage language = XivLanguage.None)
        {
            return(Task.Run(async() =>
            {
                var modding = new Modding(_gameDirectory);
                var backupsRestored = false;

                // Stop the cache worker since we're blowing up the entire index file and db anyways.
                // The cache rebuild will start it up again after the cache is rebuilt.
                XivCache.CacheWorkerEnabled = false;

                try
                {
                    // Try restoring the indexes FIRST.
                    backupsRestored = await RestoreBackups(backupsDirectory);
                    progress?.Report("Restoring index file backups...");

                    if (!backupsRestored)
                    {
                        throw new Exception("Start Over Failed: Index backups missing/outdated.");
                    }
                }
                catch (Exception ex)
                {
                    try
                    {
                        // If the index restore failed, try just disabling.
                        await modding.DeleteAllFilesAddedByTexTools();
                        await modding.ToggleAllMods(false);
                        progress?.Report("Index restore failed, attempting to delete all mods instead...");
                    } catch
                    {
                        throw new Exception("Start Over Failed: Index Backups Invalid and Unable to Disable all mods.");
                    }
                }
                finally
                {
                    progress?.Report("Deleting modded dat files...");

                    var dat = new Dat(_gameDirectory);

                    // Delete modded dat files
                    foreach (var xivDataFile in (XivDataFile[])Enum.GetValues(typeof(XivDataFile)))
                    {
                        var datFiles = await dat.GetModdedDatList(xivDataFile);

                        foreach (var datFile in datFiles)
                        {
                            File.Delete(datFile);
                        }

                        if (datFiles.Count > 0)
                        {
                            await RepairIndexDatCounts(xivDataFile);
                        }
                    }

                    progress?.Report("Cleaning up mod list...");

                    var modListDirectory = new DirectoryInfo(Path.Combine(_gameDirectory.Parent.Parent.FullName, XivStrings.ModlistFilePath));

                    // Delete mod list
                    File.Delete(modListDirectory.FullName);

                    modding.CreateModlist();

                    progress?.Report("Rebuilding Cache...");

                    await Task.Run(async() =>
                    {
                        XivCache.RebuildCache();
                    });
                }
            }));
        }
        public Task PerformStartOver(DirectoryInfo backupsDirectory, IProgress <string> progress = null, XivLanguage language = XivLanguage.None)
        {
            return(Task.Run(async() =>
            {
                progress?.Report("Deleting mods...");

                var modding = new Modding(_gameDirectory);
                var backupsRestored = false;

                try
                {
                    // Try to restore the index entries to their original values by deleting any files added by TexTools
                    // and setting mods to disabled
                    await modding.DeleteAllFilesAddedByTexTools();
                    await modding.ToggleAllMods(false);
                    progress?.Report("Restoring index file backups...");
                }
                catch
                {
                    // If an exception occurred due to a corrupted modlist which couldn't be deserealized restore the backup index
                    // files by force
                    backupsRestored = await RestoreBackups(backupsDirectory);

                    if (!backupsRestored)
                    {
                        throw new Exception("Start Over Failed: Index backups missing/outdated.");
                    }
                }
                finally
                {
                    // If no exception occured, restore the backups anyway just to be safe but don't throw an exception if it fails
                    // due to outdated or missing backups since setting back the original index values should be enough hopefully
                    if (!backupsRestored)
                    {
                        backupsRestored = await RestoreBackups(backupsDirectory);

                        // If backups were not restored that means they were missing/outdated so try to make new backups now
                        if (!backupsRestored)
                        {
                            try
                            {
                                await BackupIndexFiles(backupsDirectory);
                            }
                            catch (Exception ex)
                            {
                                throw new Exception("Start Over Failed: Failed to update outdated backups.\n\n" + ex.Message);
                            }
                        }
                    }

                    progress?.Report("Deleting modded dat files...");

                    var dat = new Dat(_gameDirectory);

                    // Delete modded dat files
                    foreach (var xivDataFile in (XivDataFile[])Enum.GetValues(typeof(XivDataFile)))
                    {
                        var datFiles = await dat.GetModdedDatList(xivDataFile);

                        foreach (var datFile in datFiles)
                        {
                            File.Delete(datFile);
                        }

                        if (datFiles.Count > 0)
                        {
                            await RepairIndexDatCounts(xivDataFile);
                        }
                    }

                    progress?.Report("Cleaning up mod list...");

                    var modListDirectory = new DirectoryInfo(Path.Combine(_gameDirectory.Parent.Parent.FullName, XivStrings.ModlistFilePath));

                    // Delete mod list
                    File.Delete(modListDirectory.FullName);

                    modding.CreateModlist();

                    progress?.Report("Rebuilding Cache...");

                    await Task.Run(async() =>
                    {
                        var _cache = new XivCache(_gameDirectory, language);
                        _cache.RebuildCache();
                    });
                }
            }));
        }
        /// <summary>
        /// Event handler for the start over menu item clicked
        /// </summary>
        private async void Menu_StartOver_Click(object sender, RoutedEventArgs e)
        {
            var gameDirectory = new DirectoryInfo(Settings.Default.FFXIV_Directory);

            var index    = new Index(gameDirectory);
            var outdated = false;

            if (index.IsIndexLocked(XivDataFile._0A_Exd))
            {
                FlexibleMessageBox.Show(UIMessages.IndexLockedErrorMessage, UIMessages.IndexLockedErrorTitle, MessageBoxButtons.OK, MessageBoxIcon.Error);

                return;
            }

            var result = FlexibleMessageBox.Show(UIMessages.StartOverMessage, UIMessages.StartOverTitle, MessageBoxButtons.YesNo, MessageBoxIcon.Information);

            if (result == System.Windows.Forms.DialogResult.Yes)
            {
                var indexBackupsDirectory = new DirectoryInfo(Settings.Default.Backup_Directory);

                if (!Directory.Exists(indexBackupsDirectory.FullName))
                {
                    FlexibleMessageBox.Show(UIMessages.BackupFolderAccessErrorMessage,
                                            UIMessages.IndexBackupsErrorTitle, MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return;
                }

                var filesToCheck = new XivDataFile[] { XivDataFile._01_Bgcommon, XivDataFile._04_Chara, XivDataFile._06_Ui };

                var problemChecker = new ProblemChecker(gameDirectory);

                foreach (var xivDataFile in filesToCheck)
                {
                    var backupFile = new DirectoryInfo($"{indexBackupsDirectory.FullName}\\{xivDataFile.GetDataFileName()}.win32.index");

                    if (!File.Exists(backupFile.FullName))
                    {
                        continue;
                    }

                    var outdatedCheck = await problemChecker.CheckForOutdatedBackups(xivDataFile, indexBackupsDirectory);

                    if (!outdatedCheck)
                    {
                        FlexibleMessageBox.Show(UIMessages.OutdatedBackupsErrorMessage, UIMessages.IndexBackupsErrorTitle, MessageBoxButtons.OK, MessageBoxIcon.Error);

                        outdated = true;
                    }
                }

                await Task.Run(async() =>
                {
                    var modding = new Modding(gameDirectory);
                    await modding.DeleteAllFilesAddedByTexTools();

                    var dat = new Dat(gameDirectory);

                    var modListDirectory = new DirectoryInfo(Path.Combine(gameDirectory.Parent.Parent.FullName, XivStrings.ModlistFilePath));

                    var backupFiles = Directory.GetFiles(indexBackupsDirectory.FullName);

                    // Make sure backups exist
                    if (backupFiles.Length == 0)
                    {
                        FlexibleMessageBox.Show(string.Format(UIMessages.NoBackupsFoundErrorMessage, indexBackupsDirectory.FullName),
                                                UIMessages.BackupFilesMissingTitle, MessageBoxButtons.OK, MessageBoxIcon.Warning);

                        // Toggle off all mods
                        await modding.ToggleAllMods(false);
                    }
                    else if (outdated)
                    {
                        // Toggle off all mods
                        await modding.ToggleAllMods(false);
                    }
                    else
                    {
                        // Copy backups to ffxiv folder
                        foreach (var backupFile in backupFiles)
                        {
                            if (backupFile.Contains(".win32.index"))
                            {
                                File.Copy(backupFile, $"{gameDirectory}/{Path.GetFileName(backupFile)}", true);
                            }
                        }
                    }

                    // Delete modded dat files
                    foreach (var xivDataFile in (XivDataFile[])Enum.GetValues(typeof(XivDataFile)))
                    {
                        var datFiles = await dat.GetModdedDatList(xivDataFile);

                        foreach (var datFile in datFiles)
                        {
                            File.Delete(datFile);
                        }

                        if (datFiles.Count > 0)
                        {
                            await problemChecker.RepairIndexDatCounts(xivDataFile);
                        }
                    }

                    // Delete mod list
                    File.Delete(modListDirectory.FullName);

                    modding.CreateModlist();
                });

                UpdateViews(ItemTreeView.SelectedItem as Category);

                await this.ShowMessageAsync(UIMessages.StartOverCompleteTitle, UIMessages.StartOverCompleteMessage);
            }
        }
        /// <summary>
        /// Event handler for the start over menu item clicked
        /// </summary>
        private async void Menu_StartOver_Click(object sender, RoutedEventArgs e)
        {
            var gameDirectory = new DirectoryInfo(Settings.Default.FFXIV_Directory);

            var index = new Index(gameDirectory);

            if (index.IsIndexLocked(XivDataFile._0A_Exd))
            {
                FlexibleMessageBox.Show("Error Accessing Index File\n\n" +
                                        "Please exit the game before proceeding.\n" +
                                        "-----------------------------------------------------\n\n",
                                        "Index Access Error", MessageBoxButtons.OK, MessageBoxIcon.Error);

                return;
            }

            var result = FlexibleMessageBox.Show("Starting over will:\n\n" +
                                                 "Restore index files to their original state.\n" +
                                                 "Delete all mod dat files from game folder.\n" +
                                                 "Delete all mod list file entries.\n\n" +
                                                 "Do you want to start over?", "Start Over", MessageBoxButtons.YesNo, MessageBoxIcon.Information);

            if (result == System.Windows.Forms.DialogResult.Yes)
            {
                var task = Task.Run((() =>
                {
                    var modding = new Modding(gameDirectory);
                    var dat = new Dat(gameDirectory);

                    var indexBackupsDirectory = new DirectoryInfo(Settings.Default.Backup_Directory);
                    var modListDirectory = new DirectoryInfo(Path.Combine(gameDirectory.Parent.Parent.FullName, XivStrings.ModlistFilePath));

                    var backupFiles = Directory.GetFiles(indexBackupsDirectory.FullName);

                    // Make sure backups exist
                    if (backupFiles.Length == 0)
                    {
                        FlexibleMessageBox.Show($"No backup files found in the following directory:\n{indexBackupsDirectory.FullName}\n\n" +
                                                $"Index entries will be put back to original offsets instead.\n" +
                                                "-----------------------------------------------------\n\n",
                                                "Backup Files Missing", MessageBoxButtons.OK, MessageBoxIcon.Warning);

                        // Toggle off all mods
                        modding.ToggleAllMods(false);
                    }
                    else
                    {
                        // Copy backups to ffxiv folder
                        foreach (var backupFile in backupFiles)
                        {
                            if (backupFile.Contains(".win32.index"))
                            {
                                File.Copy(backupFile, $"{gameDirectory}/{Path.GetFileName(backupFile)}", true);
                            }
                        }
                    }

                    // Delete modded dat files
                    foreach (var xivDataFile in (XivDataFile[])Enum.GetValues(typeof(XivDataFile)))
                    {
                        var datFiles = dat.GetModdedDatList(xivDataFile);

                        foreach (var datFile in datFiles)
                        {
                            File.Delete(datFile);
                        }
                    }

                    // Delete mod list
                    File.Delete(modListDirectory.FullName);

                    modding.CreateModlist();
                }));

                task.Wait();

                await this.ShowMessageAsync("Start Over Complete", "The start over process has been completed.");
            }
        }