/// <summary> /// Attempt to login to the mod repository. /// </summary> /// <returns><c>true</c> if the login was successful; /// <c>false</c> otherwise.</returns> public bool Login() { ErrorMessage = null; EnvironmentInfo.Settings.RepositoryUsernames[ModRepository.Id] = Username; Dictionary <string, string> dicAuthTokens = null; try { if (!ModRepository.Login(Username, Password, out dicAuthTokens)) { ErrorMessage = "The given login information is invalid."; return(false); } } catch (RepositoryUnavailableException e) { ErrorMessage = e.Message; return(false); } if (StayLoggedIn) { EnvironmentInfo.Settings.RepositoryAuthenticationTokens[ModRepository.Id] = new KeyedSettings <string>(dicAuthTokens); } else { EnvironmentInfo.Settings.RepositoryAuthenticationTokens.Remove(ModRepository.Id); } EnvironmentInfo.Settings.Save(); return(true); }
/// <summary> /// Attempt to login to the mod repository. /// </summary> /// <returns><c>true</c> if the login was successful; /// <c>false</c> otherwise.</returns> public bool Login() { ErrorMessage = null; EnvironmentInfo.Settings.RepositoryUsernames[ModRepository.Id] = Username; Dictionary <string, string> dicAuthTokens = null; try { if (!ModRepository.Login(Username, Password, out dicAuthTokens)) { ErrorMessage = "Invalid login. Either your firewall is blocking NMM or the login server is down."; return(false); } } catch (RepositoryUnavailableException e) { ErrorMessage = e.Message; return(false); } if (StayLoggedIn) { EnvironmentInfo.Settings.RepositoryAuthenticationTokens[ModRepository.Id] = new KeyedSettings <string>(dicAuthTokens); } else { EnvironmentInfo.Settings.RepositoryAuthenticationTokens.Remove(ModRepository.Id); } EnvironmentInfo.Settings.Save(); return(true); }