public void Message(string message) { if (_logger is ModLogger) { _logger.Message(message); } }
public static void DrawHelloButton(Dialog_FileList __instance, Rect inRect) { ModLogger log = new ModLogger("MultiRim"); if (!(__instance is Dialog_SaveFileList_Load)) { return; } var buttonSize = new Vector2(220f, 140f); Rect rect = new Rect(0, inRect.height - buttonSize.y, buttonSize.x, buttonSize.y); TooltipHandler.TipRegion(rect, "Say hello to developer"); if (Widgets.ButtonText(rect, "Hello")) { // do stuff log.Message("You pressed the button"); } }
public static void AnnounceSelection(Selector __instance) { ModLogger log = new ModLogger("MultiRim"); log.Message("Something was selected"); List <Thing> things = new List <Thing>(); List <Zone_Stockpile> stockpiles = new List <Zone_Stockpile>(); string output = ""; foreach (object obj in __instance.SelectedObjects) { if (obj is Thing) { things.Add((Thing)obj); } if (obj is Zone_Stockpile) { stockpiles.Add((Zone_Stockpile)obj); } } /* * if(things.Count != 0) * { * foreach(Thing thing in things) * { * thing.TryAttachFire(3f); * output = output + thing.Label + ", "; * } * * log.Message("Tried to light {0} things on fire, those things were: {1}", things.Count, output); * } */ if (stockpiles.Count != 0) { Dictionary <string, int> contents = new Dictionary <string, int>(); foreach (Zone_Stockpile stockpile in stockpiles) { foreach (Thing thing in stockpile.AllContainedThings) { if (!thing.def.IsCorpse) { if (contents.ContainsKey(thing.LabelNoCount)) { contents[thing.LabelNoCount] = contents.GetValueSafe(thing.LabelNoCount) + thing.stackCount; //contents.Add(thing.LabelNoCount, contents.GetValueSafe(thing.LabelNoCount) + thing.stackCount); } else { contents.Add(thing.LabelNoCount, thing.stackCount); } } } //output = output + stockpile.label + ", "; } log.Message("You selected a stockpile!!!"); if (contents.Count != 0) { foreach (KeyValuePair <string, int> kvp in contents) { output = output + kvp.Key + " (" + kvp.Value + ")\n"; } log.Message("It contains: " + output); Dialog_MessageBox msgBox = new Dialog_MessageBox("It contains: " + output, "OK"); Find.WindowStack.Add(msgBox); } } }