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C# (CSharp) ModHooks.GetPlayerVector3 Examples
Programming Language:
C# (CSharp)
Class/Type:
ModHooks
Method/Function:
GetPlayerVector3
Examples at hotexamples.com:
1
C# (CSharp) ModHooks.GetPlayerVector3 - 1 examples found
. These are the top rated real world C# (CSharp) examples of
ModHooks.GetPlayerVector3
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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OnGame1_PerformTenMinuteClockUpdate(3)
SetPlayerInt(3)
ModLog(2)
BeforeSceneLoad(2)
GetMod(2)
OnGameLocation_CheckAction(2)
AfterAttack(1)
OnGame1_ShowEndOfNightStuff(1)
OnGame1_UpdateControlInput(1)
OnGameLocation_ResetForPlayerEntry(1)
OnHeroUpdate(1)
OnHitInstanceBeforeHit(1)
OnObjectPoolSpawn(1)
OnRecieveDeathEvent(1)
OnRecordKillForJournal(1)
OnSceneChanged(1)
OnSavegameClear(1)
OnFocusCost(1)
OnSlashHit(1)
OnTakeDamage(1)
OnTakeHealth(1)
OnUtility_PickFarmEvent(1)
SetPlayerBool(1)
SetPlayerFloat(1)
SetPlayerString(1)
SetPlayerVariable(1)
SetPlayerVector3(1)
OnGame1_NewDayAfterFade(1)
OnDrawBlackBorders(1)
OnEnableEnemy(1)
LanguageGet(1)
BeforeAddHealth(1)
CreateHooks(1)
DashVelocityChange(1)
GetPlayerBool(1)
GetPlayerFloat(1)
GetPlayerInt(1)
GetPlayerString(1)
GetPlayerVariable(1)
GetPlayerVector3(1)
GetSaveFileName(1)
OnAfterPlayerDead(1)
AfterTakeDamage(1)
OnAfterSaveGameClear(1)
OnApplicationQuit(1)
OnAttack(1)
OnBeforePlayerDead(1)
OnBlueHealth(1)
OnCharmUpdate(1)
OnColliderCreate(1)
Frequently Used Methods
OnGame1_PerformTenMinuteClockUpdate (3)
SetPlayerInt (3)
ModLog (2)
BeforeSceneLoad (2)
GetMod (2)
OnGameLocation_CheckAction (2)
AfterAttack (1)
OnGame1_ShowEndOfNightStuff (1)
OnGame1_UpdateControlInput (1)
OnGameLocation_ResetForPlayerEntry (1)
Frequently Used Methods
OnHeroUpdate (1)
OnHitInstanceBeforeHit (1)
OnObjectPoolSpawn (1)
OnRecieveDeathEvent (1)
OnRecordKillForJournal (1)
OnSceneChanged (1)
OnSavegameClear (1)
OnFocusCost (1)
OnSlashHit (1)
OnTakeDamage (1)
OnTakeHealth (1)
OnUtility_PickFarmEvent (1)
SetPlayerBool (1)
SetPlayerFloat (1)
SetPlayerString (1)
SetPlayerVariable (1)
SetPlayerVector3 (1)
OnGame1_NewDayAfterFade (1)
OnDrawBlackBorders (1)
OnEnableEnemy (1)
Frequently Used Methods
OnTakeHealth (1)
OnUtility_PickFarmEvent (1)
SetPlayerBool (1)
SetPlayerFloat (1)
SetPlayerString (1)
SetPlayerVariable (1)
SetPlayerVector3 (1)
OnGame1_NewDayAfterFade (1)
OnDrawBlackBorders (1)
OnEnableEnemy (1)
LanguageGet (1)
BeforeAddHealth (1)
CreateHooks (1)
DashVelocityChange (1)
GetPlayerBool (1)
GetPlayerFloat (1)
GetPlayerInt (1)
GetPlayerString (1)
GetPlayerVariable (1)
GetPlayerVector3 (1)
GetSaveFileName (1)
OnAfterPlayerDead (1)
AfterTakeDamage (1)
OnAfterSaveGameClear (1)
OnApplicationQuit (1)
OnAttack (1)
OnBeforePlayerDead (1)
OnBlueHealth (1)
OnCharmUpdate (1)
OnColliderCreate (1)
Frequently Used Methods
LanguageGet (1)
BeforeAddHealth (1)
CreateHooks (1)
DashVelocityChange (1)
GetPlayerBool (1)
GetPlayerFloat (1)
GetPlayerInt (1)
GetPlayerString (1)
GetPlayerVariable (1)
GetPlayerVector3 (1)
GetSaveFileName (1)
OnAfterPlayerDead (1)
AfterTakeDamage (1)
OnAfterSaveGameClear (1)
OnApplicationQuit (1)
OnAttack (1)
OnBeforePlayerDead (1)
OnBlueHealth (1)
OnCharmUpdate (1)
OnColliderCreate (1)
OnCursor (1)
OnDashPressed (1)
OnDoAttack (1)
StartTask (1)
Example #1
0
Show file
File:
PlayerData.cs
Project:
cerpintext/HollowKnight.Modding
public Vector3 GetVector3(string vector3Name) { return(ModHooks.GetPlayerVector3(vector3Name)); }
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