Example #1
0
 void ModAPI.Interfaces.ITerminalAction.WriteValue(ModAPI.Ingame.IMyCubeBlock block, StringBuilder appendTo)
 {
     if (block is TBlock)
     {
         WriteValue(block as MyTerminalBlock, appendTo);
     }
 }
Example #2
0
 void ModAPI.Interfaces.ITerminalAction.Apply(ModAPI.Ingame.IMyCubeBlock block, ListReader <TerminalActionParameter> parameters)
 {
     if (block is TBlock)
     {
         Apply(block as MyTerminalBlock, parameters);
     }
 }
Example #3
0
 void ModAPI.Interfaces.ITerminalAction.Apply(ModAPI.Ingame.IMyCubeBlock block)
 {
     if (block is TBlock)
     {
         Apply(block as MyTerminalBlock);
     }
 }
Example #4
0
 bool ModAPI.Interfaces.ITerminalAction.IsEnabled(ModAPI.Ingame.IMyCubeBlock block)
 {
     if (block is TBlock)
     {
         return(IsEnabled(block as MyTerminalBlock));
     }
     return(false);
 }
 public TValue GetDefaultValue(ModAPI.Ingame.IMyCubeBlock block)
 {
     return(GetDefaultValue(((TBlock)block)));
 }
 public void SetValue(ModAPI.Ingame.IMyCubeBlock block, TValue value)
 {
     SetValue(((TBlock)block), value);
 }
 public TValue GetMaximum(ModAPI.Ingame.IMyCubeBlock block)
 {
     return(GetMaximum(((TBlock)block)));
 }