Example #1
0
 public MixerLevelsSetCommand(int?channel = null, int?layer = null, MixerLevels levels = null, Transform transform = null)
 {
     Channel   = channel;
     Layer     = layer;
     Levels    = levels;
     Transform = transform;
 }
Example #2
0
 void Start()
 {
     player              = GameObject.FindGameObjectWithTag("Player");
     trapPlacer          = GameObject.FindGameObjectWithTag("TrapPlacer").GetComponent <TrapPlacer>();
     soundVolumeCtrl     = GameObject.FindGameObjectWithTag("AudioManager").GetComponent <MixerLevels>();
     pauseCanvas.enabled = false;
     inDialogue          = false;
 }
        internal override void ProcessData(AmcpParsedData data)
        {
            base.ProcessData(data);

            var values = Converter.StringToDoubleArray(data.Data[1], " ", NumberStyles.AllowDecimalPoint, new CultureInfo("en-US"));

            Levels = new MixerLevels(values[0], values[1], values[2], values[3], values[4]);
        }