void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { DestroyImmediate(gameObject); } mission_database = new Mission_Database(); mission_database.InitMissions(); }
void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { DestroyImmediate(gameObject); } mission_database = new Mission_Database(); mission_database.InitMissions(); }