public override void VisitMissileGroup(MissileGroup m) { // Missile vs ShieldColumn GameObject pGameObj = (GameObject)Iterator.GetChild(this); ColPair.Collide(m, pGameObj); }
public override void VisitMissileGroup(MissileGroup m) { GameObject pGameObj = (GameObject)Iterator.GetChild(m); ColPair.Collide(pGameObj, this); }