public Missile(string effName, int x, int y, BasicMissileControler cont) { position = new NLPointF(x, y); controler = cont; config = MissileBook.GetConfig(effName); controler.SetConfig(config); }
protected bool isLocked = true;//锁定式的,可以在路径中就提前攻击其他目标 public void SetConfig(MissileConfig configData) { config = configData; }
protected bool isLocked =true;//锁定式的,可以在路径中就提前攻击其他目标 public void SetConfig(MissileConfig configData) { config = configData; }