Example #1
0
 public MinigunCannon(GDGameScreen scrn, MinigunBlueprint bp, Fraction[] fractions) :
     base(scrn, fractions, bp.Player, bp.X, bp.Y, bp.Diameter, bp.CannonID, bp.Rotation, bp.PrecalculatedPaths)
 {
     Blueprint = bp;
     _screen   = scrn;
     _muted    = scrn.IsPreview;
 }
Example #2
0
 private void DrawMinigun(MinigunBlueprint c)
 {
     DrawGenericCannon('Z', c);
 }