public void WriteLine_DoesNotThrow_ForString() { // Arrange var sut = new MinesweeperConsole(); // Act // Assert Assert.DoesNotThrow(() => sut.WriteLine(string.Empty)); }
private static void Main() { IWindsorContainer container = new WindsorContainer(); container.Install(FromAssembly.This()); var console = new MinesweeperConsole(); var game = container.Resolve <IGame>(); game.Initialize(3, 3, 2); game.Start(); console.ReadLine(); }