public void CreateGame(int NumberTilesInRow, int NumberTilesInColumn, int NumberMines) { if (game != null) { game.StopGame(); this.Controls.Remove(game); } game = new Minesweeper.Game(NumberTilesInRow, NumberTilesInColumn, NumberMines); game.Name = "Game"; game.Location = new Point(2, 27); this.Width = (game.Width + 21); this.Height = (game.Height + 69); this.game.GameWin += Game_Win; this.game.GameOver += Game_Over; this.Controls.Add(game); }
public void CreateGame(Minesweeper.DifficultyGame difficulty) { if (game != null) { game.StopGame(); this.Controls.Remove(game); } game = new Minesweeper.Game(difficulty); game.Name = "Game"; game.Location = new Point(2, 27); this.Width = (game.Width + 21); this.Height = (game.Height + 69); this.game.GameWin += Game_Win; this.game.GameOver += Game_Over; this.Controls.Add(game); }