private void Start() { cellInteractor = GetComponent <MineSweeperCellInteractor>(); grid = GameObject.FindGameObjectWithTag("grid").GetComponent <MineSweeperGrid>(); }
private void Start() { cellInteractor = GetComponent <MineSweeperCellInteractor>(); grid = GameObject.FindGameObjectWithTag("grid").GetComponent <MineSweeperGrid>(); mineCounter.text = grid.getCountUnfoundMines().ToString(); }