Example #1
0
    protected virtual void OnEnable()
    {
        if (minLight == null)
        {
            minLight = GetComponent <MinLight>();
        }

        movementType       = MinMovementType.None;
        randomPosContainer = null;
        randomPosition     = Vector3.zero;
        minLight.ChangeMinLightSpriteDirection(false);
        minLight.UpdateMinLightSpriteOrder(0);
    }
Example #2
0
 public void SetMovementType(MinMovementType movement)
 {
     randomPosContainer = null;
     randomPosition     = Vector3.zero;
     movementType       = movement;
 }