public Robot(uint texture) { this.headTexture = texture; gun1 = new Milkshape.Character("mauser_red9.ms3d"); gun2 = new Milkshape.Character("hk-mp7.ms3d"); sword = new Milkshape.Character("katana.ms3d"); obj = GLU.gluNewQuadric(); //!!! }
public Car() { carModel = new Milkshape.Character("f360.ms3d"); }