//public Dialogue dialogue; // Use this for initialization void Start() { gaveItem = false; changePosition = false; wifeNewPosition.Set(50.2f, -43f, 0); dm = FindObjectOfType <DialogueManager>().GetComponent <DialogueManager>(); mieszkoMovement = FindObjectOfType <MieszkoMovement>().GetComponent <MieszkoMovement>(); // numberItem = GameObject.FindGameObjectWithTag("itemCount").GetComponent<ItemCount>(); }
// Use this for initialization void Start() { actualEnemyHealth = maxEnemyHealth; mieszko = GameObject.FindGameObjectWithTag("Mieszko").GetComponent <MieszkoMovement>(); }
void Start() { mieszko = GameObject.FindGameObjectWithTag("Mieszko").GetComponent <MieszkoMovement>(); }