Example #1
0
        public static void Main(string[] args)
        {
            Console.WriteLine("Initiating Metal Gear Startup Sequence:\n Please login to continue: \n" +
                              "...\n...\n...\n FoxHound ID: The Asterite \n Login Complete!\n Incoming Connection from MidiJane... \n");
            Midi.MidiJane Jane = new Midi.MidiJane();
            SBC.SteelBattalionController Controller = new SBC.SteelBattalionController();
            ModularMetalGear             Overlay    = new ModularMetalGear(Controller, Jane);

            // TODO: Implement Functionality Here

            Console.Write("Press any key to continue . . . ");
            Console.ReadKey(true);
        }
Example #2
0
 public ModularMetalGear(SBC.SteelBattalionController Contr, Midi.MidiJane Jane)
 {
     CUEA       = false;
     EQ2ACTIVE  = false;
     CATCHING   = false;
     COMMSTATES = new bool[5] {
         false, false, false, false, false
     };
     EQONE = new bool[3] {
         false, false, false
     };
     EQTWO = new bool[3] {
         false, false, false
     };
     LOCKEDON       = false;
     LAUNCH         = false;
     gear           = Contr.GearLever;
     lastgearpolled = gear;
     LEFTMUTE       = false;
     RIGHTMUTE      = false;
     EQ1ACTIVE      = false;
     CUEB           = false;
     EQB            = false;
     EQZERO1        = false;
     EQZERO2        = false;
     TEMPODECREASE  = false;
     TEMPOINCREASE  = false;
     BLUEDUALCHOP   = false;
     BLUEEQ         = false;
     BLOCKTRIPS     = false;
     CHOPMODE       = false;
     Controller     = Contr;
     JANEBRIDGE     = Jane;
     Controller.Init(50);
     handler(Controller);
 }