Example #1
0
        public void TestShipSpawningOnMissileRegistersKill()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame();

            var map          = game.Map;
            var player1      = game.GetPlayer(1);
            var ship         = player1.Ship;
            var player2      = game.GetPlayer(2);
            var initialScore = player2.Kills;

            // When
            var missile = new Missile(2)
            {
                X = ship.X, Y = ship.Y - 3
            };

            map.AddEntity(missile);
            ship.Destroy();

            for (var i = 0; i < respawnDelay; i++)
            {
                game.Update();
            }
            var finalScore = player2.Kills;

            // Then
            Assert.IsFalse(missile.Alive, "Missile was not destroyed, must've mis-timed the collision.");
            Assert.IsNull(player1.Ship, "Player 1 ship was not destroyed.");
            Assert.IsTrue(finalScore > initialScore, "Player 2 score did not increase.");
        }
Example #2
0
        public void Create_WhenCreateStockFailed()
        {
            //Arrange
            var stockData = new StockData
            {
                Name       = "Apple",
                Price      = 2,
                Percentage = 3,
                Quantity   = 200,
                Years      = 10
            };

            _stockRespositoryMock.Setup(g => g.Create(stockData)).Returns(false);

            //Act
            ServiceResult <StockData> result = _stockService.Create(stockData);

            //Assert
            Assert.IsNotNull(result);
            Assert.IsFalse(result.Succeeded);
            Assert.IsNull(result.Result);
            Assert.IsNotNull(result.Errors);
            _stockRespositoryMock.Verify(g => g.Create(It.IsAny <StockData[]>()), Times.Once);
            _calculationServiceMock.Verify(g => g.Create(It.IsAny <Calculation[]>()), Times.Never);
        }
        public void Task_OrleansTaskScheduler()
        {
            string testName = "Task_OrleansTaskScheduler";

            var baseline = DoBaseTestRun(testName + "-Baseline", numTasks);

            var tasks = new List <Task>(numTasks);

            UnitTestSchedulingContext rootContext = new UnitTestSchedulingContext();

            TaskScheduler taskScheduler = TestInternalHelper.InitializeSchedulerForTesting(rootContext);

            QueuedTaskSchedulerTests_Set1.TimeRun(1, baseline, testName, output, () =>
            {
                for (int i = 0; i < numTasks; i++)
                {
                    string context = i.ToString();
                    Task t         = CreateTask(i, context);
                    t.Start(taskScheduler);
                    tasks.Add(t);
                }

                Task.WaitAll(tasks.ToArray());
            });

            foreach (Task t in tasks)
            {
                Assert.IsTrue(t.IsCompleted, "Task is completed");
                Assert.IsFalse(t.IsFaulted, "Task did not fault");
                Assert.IsNull(t.Exception, "Task did not return an Exception");
            }
        }
        public void TestAlienBackWallCollisionEndsGame()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame();

            var player1 = game.GetPlayer(1);
            var player2 = game.GetPlayer(2);

            // When
            player1.Ship.Command = ShipCommand.MoveLeft;
            player2.Ship.Command = ShipCommand.MoveRight;

            player1.AlienManager.TestMakeAllAliensMoveForward();
            player1.AlienManager.TestPreventAllAliensShoot();
            player2.AlienManager.TestMakeAllAliensMoveForward();
            player2.AlienManager.TestPreventAllAliensShoot();

            for (var i = 0; i < 11; i++)
            {
                game.Update();
            }

            // Then
            Assert.IsTrue(game.GameIsOver(), "Game did not end from aliens hitting the back wall.");
            Assert.IsTrue(game.GetPlayer(1).Lives <= 0, "All player 1 lives should have been lost.");
            Assert.IsTrue(game.GetPlayer(2).Lives <= 0, "All player 2 lives should have been lost.");
            Assert.IsNull(game.GetPlayer(1).Ship, "Player 1 ship should have been destroyed.");
            Assert.IsNull(game.GetPlayer(2).Ship, "Player 2 ship should have been destroyed.");
        }
        public void Task_MasterTaskScheduler()
        {
            string testName = "Task_MasterTaskScheduler";

            var baseline = DoBaseTestRun(testName + "-Baseline", numTasks);

            var tasks = new List <Task>(numTasks);

            var masterScheduler = GetTaskScheduler();

            TaskScheduler[] schedulers = new TaskScheduler[numTasks];
            for (int i = 0; i < numTasks; i++)
            {
                schedulers[i] = new TaskSchedulerWrapper(masterScheduler);
            }

            QueuedTaskSchedulerTests_Set1.TimeRun(1, baseline, testName, output, () =>
            {
                for (int i = 0; i < numTasks; i++)
                {
                    Task t = CreateTask(i);
                    t.Start(schedulers[i]);
                    tasks.Add(t);
                }

                Task.WaitAll(tasks.ToArray());
            });

            foreach (Task t in tasks)
            {
                Assert.IsTrue(t.IsCompleted, "Task is completed");
                Assert.IsFalse(t.IsFaulted, "Task did not fault");
                Assert.IsNull(t.Exception, "Task did not return an Exception");
            }
        }
Example #6
0
        public void TestMissileDestroyingBuildingScoresKill()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame(true);

            var map     = game.Map;
            var player1 = game.GetPlayer(1);
            var ship1   = player1.Ship;
            var player2 = game.GetPlayer(2);
            var ship2   = player2.Ship;

            // When
            ship1.Command = ShipCommand.Shoot;
            ship2.Command = ShipCommand.BuildAlienFactory;
            game.Update();

            for (var i = 0; i < map.Height - 4; i++)
            {
                ship2.Command = ShipCommand.MoveLeft;
                game.Update();
            }

            // Then
            Assert.IsNull(player2.AlienFactory, "Player 2 alien factory was not destroyed.");
            Assert.AreEqual(1, player1.Kills, "Player 1 did not score a building kill.");
        }
Example #7
0
        public void TestShipSpawningOnAlienDies()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame();

            var player = game.GetPlayer(1);
            var ship   = player.Ship;
            var aliens = game.GetPlayer(2).AlienManager;

            // When
            var alien = aliens.TestAddAlien(ship.X, ship.Y - 3);

            aliens.TestMakeAllAliensMoveForward();
            ship.Destroy();

            for (var i = 0; i < respawnDelay; i++)
            {
                game.Update();
            }

            // Then
            Assert.IsFalse(alien.Alive, "Alien was not destroyed, must've mis-timed the collision.");
            Assert.IsNull(player.Ship, "Ship was not destroyed.");
        }
Example #8
0
        public void TestShipCanDestroyOwnShields()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame(true);
            var map    = game.Map;
            var player = game.GetPlayer(1);
            var ship   = player.Ship;

            ship.Command = ShipCommand.BuildShield;
            game.Update();

            // When
            ship.Command = ShipCommand.Shoot;
            game.Update();

            // Then
            Assert.IsInstanceOfType(map.GetEntity(ship.X, ship.Y - 1), typeof(Shield),
                                    "Left shield tile is missing");
            Assert.IsNull(map.GetEntity(ship.X + 1, ship.Y - 1),
                          "Center shield tile was not destroyed");
            Assert.IsInstanceOfType(map.GetEntity(ship.X + 2, ship.Y - 1), typeof(Shield),
                                    "Right shield tile is missing");
        }
Example #9
0
        public void TestCannotHaveTwoCopiesOfSameBuildingMissileController()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame(true);

            var map  = game.Map;
            var ship = game.GetPlayer(1).Ship;

            // When
            ship.Command = ShipCommand.BuildMissileController;
            game.Update();
            var building = map.GetEntity(ship.X, ship.Y + 1);

            for (var i = 0; i < 4; i++)
            {
                ship.Command = ShipCommand.MoveLeft;
                game.Update();
            }

            ship.Command = ShipCommand.BuildMissileController;
            game.Update();
            var noBuilding = map.GetEntity(ship.X, ship.Y + 1);

            // Then
            Assert.IsNotNull(building, "The building was not built.");
            Assert.IsNull(noBuilding,
                          "The game incorrectly allowed the player to build a second copy of the same building.");
        }
Example #10
0
        public void GetPrimaryKeyStringOnWrongGrainReference()
        {
            var grain = GrainClient.GrainFactory.GetGrain <ISimpleGrain>(0);
            var key   = ((GrainReference)grain).GetPrimaryKeyString();

            Assert.IsNull(key);
        }
        public void TestAlienShieldCollisionExplosion()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame();
            var map = game.Map;


            var shields = new List <Shield>
            {
                (Shield)map.GetEntity(map.Width - 4, map.Height - 5),
                (Shield)map.GetEntity(map.Width - 4, map.Height - 6),
                (Shield)map.GetEntity(map.Width - 5, map.Height - 5),
                (Shield)map.GetEntity(map.Width - 5, map.Height - 6)
            };

            // When
            game.GetPlayer(2).AlienManager.TestMakeAllAliensMoveForward();
            game.GetPlayer(2).AlienManager.TestPreventAllAliensShoot();
            for (var i = 0; i < 6; i++)
            {
                game.Update();
            }

            // Then
            foreach (var shield in shields)
            {
                Assert.IsNotNull(shield, "Starting shield is missing.");
                var entity = map.GetEntity(shield.X, shield.Y);
                Assert.IsNull(entity, "Shield should have been destroyed, but wasn't.");
            }
        }
        public void Task_OneSyncContext()
        {
            string testName = "Task_OneSyncContext";

            var baseline = DoBaseTestRun(testName + "-Baseline", numTasks);

            var syncContext = new AsyncTestContext(output);

            SynchronizationContext.SetSynchronizationContext(syncContext);

            var tasks = new List <Task>(numTasks);

            QueuedTaskSchedulerTests_Set1.TimeRun(1, baseline, testName, output, () =>
            {
                for (int i = 0; i < numTasks; i++)
                {
                    Task t = CreateTask(i);
                    t.Start();
                    tasks.Add(t);
                }

                Task.WaitAll(tasks.ToArray());
            });

            foreach (Task t in tasks)
            {
                Assert.IsTrue(t.IsCompleted, "Task is completed");
                Assert.IsFalse(t.IsFaulted, "Task did not fault");
                Assert.IsNull(t.Exception, "Task did not return an Exception");
            }
        }
Example #13
0
        public async Task RequestContext_ActivityId_CM_None_E2E()
        {
            Guid nullActivityId = Guid.Empty;

            IRequestContextTestGrain grain = GrainClient.GrainFactory.GetGrain <IRequestContextTestGrain>(GetRandomGrainId());

            Guid result = grain.E2EActivityId().Result;

            Assert.AreEqual(nullActivityId, result, "E2E ActivityId should not exist");

            Trace.CorrelationManager.ActivityId = nullActivityId;
            Assert.IsNull(RequestContext.Get(RequestContext.E2_E_TRACING_ACTIVITY_ID_HEADER), "No ActivityId context should be set");
            result = await grain.E2EActivityId();

            Assert.AreEqual(nullActivityId, result, "Null ActivityId propagated E2E incorrectly");
            RequestContext.Clear();

            Trace.CorrelationManager.ActivityId = nullActivityId;
            Assert.IsNull(RequestContext.Get(RequestContext.E2_E_TRACING_ACTIVITY_ID_HEADER), "No ActivityId context should be set");
            for (int i = 0; i < Environment.ProcessorCount; i++)
            {
                result = await grain.E2EActivityId();

                Assert.AreEqual(nullActivityId, result, "Null ActivityId propagated E2E incorrectly");
            }
            RequestContext.Clear();

            Trace.CorrelationManager.ActivityId = nullActivityId;
            Assert.IsNull(RequestContext.Get(RequestContext.E2_E_TRACING_ACTIVITY_ID_HEADER), "No ActivityId context should be set");
            result = await grain.E2EActivityId();

            Assert.AreEqual(nullActivityId, result, "Null ActivityId propagated E2E incorrectly");
            RequestContext.Clear();
        }
        public async Task AzureTableDataManager_ReadSingleTableEntryAsync()
        {
            var data  = GenerateNewData();
            var tuple = await manager.ReadSingleTableEntryAsync(data.PartitionKey, data.RowKey);

            Assert.IsNull(tuple);
        }
Example #15
0
        public void IgnoreVirtualProperties()
        {
            this._fixture.Customize(new IgnoreVirtualPropertiesCustomization());
            var obj = this._fixture.Create <DummyObjectWithRecursion>();

            Assert.IsNull(obj.Property2);
            Assert.IsNull(obj.Property3);
        }
Example #16
0
        public async Task Test_Reminders_ReminderNotFound()
        {
            IReminderTestGrain2 g1 = GrainClient.GrainFactory.GetGrain <IReminderTestGrain2>(Guid.NewGuid());

            // request a reminder that does not exist
            IGrainReminder reminder = await g1.GetReminderObject("blarg");

            Assert.IsNull(reminder, "reminder != null");
        }
Example #17
0
        public void TestDelete()
        {
            Topic topic = TopicBuilder.New().WithName("Skate").Build();

            new CreateTopic().CreateNewRegister(topic);
            new DeleteTopic().DeleteRegister(topic);
            var idGet = new GetTopic().GetRegisterById(topic.Id);

            Assert.IsNull(idGet);
        }
Example #18
0
        public void TestDeleteUser()
        {
            var user = UserBuilder.New().Build();

            new CreateUser().CreateNewRegister(user);
            new DeleteUser().DeleteRegister(user);
            var idGet = new GetUser().GetRegisterById(user.Id);

            Assert.IsNull(idGet);
        }
        public void OrleansHostParseDeploymentGroupArg()
        {
            var expectedSiloName     = this.hostname;
            var expectedDeploymentId = Guid.NewGuid().ToString("D");
            WindowsServerHost prog   = new WindowsServerHost();

            Assert.IsTrue(prog.ParseArguments(new string[] { "DeploymentGroup=" + expectedDeploymentId }));
            Assert.AreEqual(expectedSiloName, prog.SiloHost.Name);
            Assert.IsNull(prog.SiloHost.DeploymentId);
        }
Example #20
0
        public async Task DifferentTypeArgsProduceIndependentActivations()
        {
            var grain1 = GrainFactory.GetGrain <IDbGrain <int> >(0);
            await grain1.SetValue(123);

            var grain2 = GrainFactory.GetGrain <IDbGrain <string> >(0);
            var v      = await grain2.GetValue();

            Assert.IsNull(v);
        }
Example #21
0
 private void AssertNoNonBetaUpdatesToInstall(UpdateCheckResult result, bool betaUpdateMightStillBeAvailable)
 {
     Assert.IsNull(result.Exception);
     Assert.AreEqual(0, result.ProgramUpdatesToInstall.Count(x => !x.IsBeta));
     if (!betaUpdateMightStillBeAvailable)
     {
         Assert.AreEqual(0, result.ProgramUpdatesToInstall.Count);
         Assert.IsFalse(result.IsUpdateAvailable);
     }
 }
Example #22
0
        public void TestGetEntityOutOfBoundsReturnsNullBottomRight()
        {
            // Given
            var map = new Map(5, 5);

            // When
            var result = map.GetEntity(map.Width, map.Height);

            // Then
            Assert.IsNull(result, "Result should be null. No exception should be thrown.");
        }
        public void EmptyBlockGetSegmentTooLargeBvt()
        {
            IObjectPool <FixedSizeBuffer> pool = new MyTestPooled();
            FixedSizeBuffer     buffer         = pool.Allocate();
            ArraySegment <byte> segment;

            Assert.IsFalse(buffer.TryGetSegment(TestBlockSize + 1, out segment), "Should not be able to get segement that is bigger than block.");
            Assert.IsNull(segment.Array);
            Assert.AreEqual(0, segment.Offset);
            Assert.AreEqual(0, segment.Count);
        }
Example #24
0
        public void TestGetEntityOutOfBoundsReturnsNullTopLeft()
        {
            // Given
            var map = new Map(5, 5);

            // When
            var result = map.GetEntity(-1, -1);

            // Then
            Assert.IsNull(result, "Result should be null. No exception should be thrown.");
        }
Example #25
0
        public void TestDelete()
        {
            Publication publication = PublicationBuilder.New().Build();

            // Produção através dos métodos
            new CreatePublication().CreateNewRegister(publication);
            new DeletePublication().DeleteRegister(publication);
            var idGet = new GetPublication().GetRegisterById(publication.Id);

            Assert.IsNull(idGet);
        }
Example #26
0
        public async void GetForecast_CityIsNull_Null()
        {
            //arrange
            var param = getForecastParam();

            _cityService.Setup(x => x.GeCityByName(It.IsAny <string>())).Returns((Models.ForecastService.City)null);
            //act
            var result = await _forecastService.GetForecast(param);

            //assert
            Assert.IsNull(result);
        }
Example #27
0
        public void IgnoreProperties()
        {
            this._fixture.Customize(new IgnorePropertiesCustomization(new string[]
            {
                "Property1",
                "Property2"
            }));

            var obj = this._fixture.Create <DummyObject>();

            Assert.IsNull(obj.Property1);
            Assert.IsNull(obj.Property2);
        }
Example #28
0
        public void TestBuildShieldDestroysMissilesAndBullets()
        {
            // Given
            var game = Match.GetInstance();

            game.StartNewGame();
            var map    = game.Map;
            var player = game.GetPlayer(1);
            var ship   = player.Ship;

            // When
            var missile = new Missile(2)
            {
                X = ship.X, Y = ship.Y - 3
            };
            var bullet = new Bullet(2)
            {
                X = ship.X + 2, Y = ship.Y - 3
            };

            map.AddEntity(missile);
            map.AddEntity(bullet);
            ship.Command = ShipCommand.BuildShield;
            game.Update();

            // Then
            Assert.IsFalse(missile.Alive, "Missile was not destroyed");
            Assert.IsFalse(bullet.Alive, "Bullet was not destroyed");

            Assert.IsNotNull(map.GetEntity(ship.X, ship.Y - 1),
                             "Left rear shield tile is missing");
            Assert.IsNotNull(map.GetEntity(ship.X + 1, ship.Y - 1),
                             "Center rear shield tile is missing");
            Assert.IsNotNull(map.GetEntity(ship.X + 2, ship.Y - 1),
                             "Right rear shield tile is missing");

            // Missiles and bullets fly for one turn before the shields spawn, hence here instead of in front
            Assert.IsNull(map.GetEntity(ship.X, ship.Y - 2),
                          "Left middle shield was not destroyed");
            Assert.IsNotNull(map.GetEntity(ship.X + 1, ship.Y - 2),
                             "Center middle shield tile is missing");
            Assert.IsNull(map.GetEntity(ship.X + 2, ship.Y - 2),
                          "Right middle shield tile was not destroyed");

            Assert.IsNotNull(map.GetEntity(ship.X, ship.Y - 3),
                             "Left front shield tile is missing");
            Assert.IsNotNull(map.GetEntity(ship.X + 1, ship.Y - 3),
                             "Center front shield tile is missing");
            Assert.IsNotNull(map.GetEntity(ship.X + 2, ship.Y - 3),
                             "Right front shield tile is missing");
        }
Example #29
0
        public void OmitOnRecursion(int recursionDepth)
        {
            this._fixture.Customize(new OmitOnRecursionCustomization(recursionDepth));
            var obj = this._fixture.Create <DummyObjectWithRecursion>();

            if (recursionDepth == 1)
            {
                Assert.IsNull(obj.Property3);
            }
            else
            {
                Assert.IsNotNull(obj.Property3);
            }
        }
Example #30
0
        public async Task AsyncTimerTest_GrainCall()
        {
            const string testName = "AsyncTimerTest_GrainCall";
            TimeSpan     delay    = TimeSpan.FromSeconds(5);
            TimeSpan     wait     = delay.Multiply(2);

            ITimerCallGrain grain = null;

            Exception error = null;

            try
            {
                grain = GrainClient.GrainFactory.GetGrain <ITimerCallGrain>(GetRandomGrainId());

                await grain.StartTimer(testName, delay);

                await Task.Delay(wait);

                int tickCount = await grain.GetTickCount();

                Assert.AreEqual(1, tickCount, "Should be {0} timer callback", tickCount);

                Exception err = await grain.GetException();

                Assert.IsNull(err, "Should be no exceptions during timer callback");
            }
            catch (Exception exc)
            {
                output.WriteLine(exc);
                error = exc;
            }

            try
            {
                if (grain != null)
                {
                    await grain.StopTimer(testName);
                }
            }
            catch (Exception exc)
            {
                // Ignore
                output.WriteLine("Ignoring exception from StopTimer : {0}", exc);
            }

            if (error != null)
            {
                Assert.Fail("Test {0} failed with error {1}", testName, error);
            }
        }