void Start() { transPosition = transform.position; rangeDetector = GameObject.Find("RangeDetector").GetComponent <RangeDetector> (); micAnalyzer = GameObject.Find("MicController").GetComponent <MicAnalyzer> (); }
void Start() { analyzer = GetComponent<MicAnalyzer> (); }
void Start() { analyzer = GetComponent <MicAnalyzer> (); }