Example #1
0
    public void recieveAction()
    {
        if (!this.enabled)
        {
            return;
        }


        MetaScript.preTeleport();
        player.GetComponent <DynamicGeneration>().enabled = false;
        MetaScript.GetInBuilding().setPlayerInBuilding(true);
        player.transform.position = new Vector3(bg.getdoorxlocation() + bg.getxlocation(), bg.getylocation(), bg.getdoorzlocation() + bg.getzlocation());
        MetaScript.postTeleport();

        player.GetComponent <InBuilding>().setPlayerInBuilding(true);
        disableParticleSystems();
    }