void Start() { CreateGameField(); MetaField metaField = MetaField.CreateMetaField(columns, rows, Cells); using (FileStream fs = new FileStream("field.json", FileMode.OpenOrCreate)) { string json = MetaField.Serialize(metaField); byte[] info = new UTF8Encoding(true).GetBytes(json); fs.Write(info, 0, info.Length); } }