Example #1
0
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //robots
            hasmetacomponents |= false;
            arraylength        = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex      += Marshal.SizeOf(typeof(System.Int32));
            if (robots == null)
            {
                robots = new int[arraylength];
            }
            else
            {
                Array.Resize(ref robots, arraylength);
            }
            for (int i = 0; i < robots.Length; i++)
            {
                //robots[i]
                piecesize = Marshal.SizeOf(typeof(int));
                h         = IntPtr.Zero;
                if (SERIALIZEDSTUFF.Length - currentIndex != 0)
                {
                    h = Marshal.AllocHGlobal(piecesize);
                    Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
                }
                if (h == IntPtr.Zero)
                {
                    throw new Exception("Alloc failed");
                }
                robots[i] = (int)Marshal.PtrToStructure(h, typeof(int));
                Marshal.FreeHGlobal(h);
                currentIndex += piecesize;
            }
            //path
            hasmetacomponents |= true;
            arraylength        = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex      += Marshal.SizeOf(typeof(System.Int32));
            if (path == null)
            {
                path = new Messages.wpf_msgs.Point2[arraylength];
            }
            else
            {
                Array.Resize(ref path, arraylength);
            }
            for (int i = 0; i < path.Length; i++)
            {
                //path[i]
                path[i] = new Messages.wpf_msgs.Point2(SERIALIZEDSTUFF, ref currentIndex);
            }
        }
Example #2
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //robots
            hasmetacomponents |= false;
            if (robots == null)
            {
                robots = new int[0];
            }
            pieces.Add(BitConverter.GetBytes(robots.Length));
            for (int i = 0; i < robots.Length; i++)
            {
                //robots[i]
                scratch1 = new byte[Marshal.SizeOf(typeof(int))];
                h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
                Marshal.StructureToPtr(robots[i], h.AddrOfPinnedObject(), false);
                h.Free();
                pieces.Add(scratch1);
            }
            //path
            hasmetacomponents |= true;
            if (path == null)
            {
                path = new Messages.wpf_msgs.Point2[0];
            }
            pieces.Add(BitConverter.GetBytes(path.Length));
            for (int i = 0; i < path.Length; i++)
            {
                //path[i]
                if (path[i] == null)
                {
                    path[i] = new Messages.wpf_msgs.Point2();
                }
                pieces.Add(path[i].Serialize(true));
            }
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
Example #3
0
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //topleft
            topleft = new Messages.wpf_msgs.Point2(SERIALIZEDSTUFF, ref currentIndex);
            //bottomright
            bottomright = new Messages.wpf_msgs.Point2(SERIALIZEDSTUFF, ref currentIndex);
            //width
            piecesize = Marshal.SizeOf(typeof(Single));
            h         = IntPtr.Zero;
            if (SERIALIZEDSTUFF.Length - currentIndex != 0)
            {
                h = Marshal.AllocHGlobal(piecesize);
                Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
            }
            if (h == IntPtr.Zero)
            {
                throw new Exception("Alloc failed");
            }
            width = (Single)Marshal.PtrToStructure(h, typeof(Single));
            Marshal.FreeHGlobal(h);
            currentIndex += piecesize;
            //height
            piecesize = Marshal.SizeOf(typeof(Single));
            h         = IntPtr.Zero;
            if (SERIALIZEDSTUFF.Length - currentIndex != 0)
            {
                h = Marshal.AllocHGlobal(piecesize);
                Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
            }
            if (h == IntPtr.Zero)
            {
                throw new Exception("Alloc failed");
            }
            height = (Single)Marshal.PtrToStructure(h, typeof(Single));
            Marshal.FreeHGlobal(h);
            currentIndex += piecesize;
        }
Example #4
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //topleft
            if (topleft == null)
            {
                topleft = new Messages.wpf_msgs.Point2();
            }
            pieces.Add(topleft.Serialize(true));
            //bottomright
            if (bottomright == null)
            {
                bottomright = new Messages.wpf_msgs.Point2();
            }
            pieces.Add(bottomright.Serialize(true));
            //width
            scratch1 = new byte[Marshal.SizeOf(typeof(Single))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(width, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //height
            scratch1 = new byte[Marshal.SizeOf(typeof(Single))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(height, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
Example #5
0
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //topleft
            topleft = new Messages.wpf_msgs.Point2();
            topleft.Randomize();
            //bottomright
            bottomright = new Messages.wpf_msgs.Point2();
            bottomright.Randomize();
            //width
            width = (float)(rand.Next() + rand.NextDouble());
            //height
            height = (float)(rand.Next() + rand.NextDouble());
        }
Example #6
0
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //robots
            arraylength = rand.Next(10);
            if (robots == null)
            {
                robots = new int[arraylength];
            }
            else
            {
                Array.Resize(ref robots, arraylength);
            }
            for (int i = 0; i < robots.Length; i++)
            {
                //robots[i]
                robots[i] = rand.Next();
            }
            //path
            arraylength = rand.Next(10);
            if (path == null)
            {
                path = new Messages.wpf_msgs.Point2[arraylength];
            }
            else
            {
                Array.Resize(ref path, arraylength);
            }
            for (int i = 0; i < path.Length; i++)
            {
                //path[i]
                path[i] = new Messages.wpf_msgs.Point2();
                path[i].Randomize();
            }
        }