public override byte[] Serialize(bool partofsomethingelse)
            {
                int  currentIndex = 0, length = 0;
                bool hasmetacomponents = false;

                byte[]        thischunk, scratch1, scratch2;
                List <byte[]> pieces = new List <byte[]>();
                GCHandle      h;

                //map
                if (map == null)
                {
                    map = new Messages.nav_msgs.OccupancyGrid();
                }
                pieces.Add(map.Serialize(true));
                //initial_pose
                if (initial_pose == null)
                {
                    initial_pose = new PoseWithCovarianceStamped();
                }
                pieces.Add(initial_pose.Serialize(true));
                //combine every array in pieces into one array and return it
                int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
                int __a_b__e = 0;

                byte[] __a_b__d = new byte[__a_b__f];
                foreach (var __p__ in pieces)
                {
                    Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                    __a_b__e += __p__.Length;
                }
                return(__a_b__d);
            }
Example #2
0
            public override void Randomize()
            {
                int    arraylength = -1;
                Random rand        = new Random();
                int    strlength;

                byte[] strbuf, myByte;

                //map
                map = new Messages.nav_msgs.OccupancyGrid();
                map.Randomize();
            }
Example #3
0
            //[System.Diagnostics.DebuggerStepThrough]
            public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
            {
                int  arraylength       = -1;
                bool hasmetacomponents = false;
                int  piecesize         = 0;

                byte[] thischunk, scratch1, scratch2;
                IntPtr h;
                object __thing;

                //map
                map = new Messages.nav_msgs.OccupancyGrid(SERIALIZEDSTUFF, ref currentIndex);
            }
            public override void Randomize()
            {
                int    arraylength = -1;
                Random rand        = new Random();
                int    strlength;

                byte[] strbuf, myByte;

                //map
                map = new Messages.nav_msgs.OccupancyGrid();
                map.Randomize();
                //initial_pose
                initial_pose = new PoseWithCovarianceStamped();
                initial_pose.Randomize();
            }
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //map
            map = new Messages.nav_msgs.OccupancyGrid(SERIALIZEDSTUFF, ref currentIndex);
            //min_z
            piecesize = Marshal.SizeOf(typeof(double));
            h         = IntPtr.Zero;
            if (SERIALIZEDSTUFF.Length - currentIndex != 0)
            {
                h = Marshal.AllocHGlobal(piecesize);
                Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
            }
            if (h == IntPtr.Zero)
            {
                throw new Exception("Alloc failed");
            }
            min_z = (double)Marshal.PtrToStructure(h, typeof(double));
            Marshal.FreeHGlobal(h);
            currentIndex += piecesize;
            //max_z
            piecesize = Marshal.SizeOf(typeof(double));
            h         = IntPtr.Zero;
            if (SERIALIZEDSTUFF.Length - currentIndex != 0)
            {
                h = Marshal.AllocHGlobal(piecesize);
                Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize);
            }
            if (h == IntPtr.Zero)
            {
                throw new Exception("Alloc failed");
            }
            max_z = (double)Marshal.PtrToStructure(h, typeof(double));
            Marshal.FreeHGlobal(h);
            currentIndex += piecesize;
        }
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //map
            if (map == null)
            {
                map = new Messages.nav_msgs.OccupancyGrid();
            }
            pieces.Add(map.Serialize(true));
            //min_z
            scratch1 = new byte[Marshal.SizeOf(typeof(double))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(min_z, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //max_z
            scratch1 = new byte[Marshal.SizeOf(typeof(double))];
            h        = GCHandle.Alloc(scratch1, GCHandleType.Pinned);
            Marshal.StructureToPtr(max_z, h.AddrOfPinnedObject(), false);
            h.Free();
            pieces.Add(scratch1);
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }