Example #1
0
 private void StopDialogue(Messages.Dialogue.Stop message)
 {
     if (answer != null)
     {
         DisableButton(answer.answersList.Count);
     }
 }
Example #2
0
 private void StopDialogue(Messages.Dialogue.Stop message)
 {
     _linesScriptable.SetQueue();
     dialogueCanvas.gameObject.SetActive(false);
 }