public void ButtonOnClick(ContactModel c) { Instantiate(_messagePanel, _messagePanelParent.transform); for (var i = 0; i < c.Messages.Length; i++) { MessageView messageView = Instantiate(_message, GameObject.Find("MessageContent").transform); //GameObjectFind string message = c.Messages[i]; string[] messageIndicator = message.Split(new char[] { '_' }); messageView.MessageText.text = messageIndicator[1]; if (messageIndicator[0] == "O") { messageView.setAlignmentToRight(); } } }