public void ButtonOnClick(ContactModel c)
    {
        Instantiate(_messagePanel, _messagePanelParent.transform);

        for (var i = 0; i < c.Messages.Length; i++)
        {
            MessageView messageView = Instantiate(_message, GameObject.Find("MessageContent").transform);             //GameObjectFind

            string   message          = c.Messages[i];
            string[] messageIndicator = message.Split(new char[] { '_' });

            messageView.MessageText.text = messageIndicator[1];
            if (messageIndicator[0] == "O")
            {
                messageView.setAlignmentToRight();
            }
        }
    }