public void Send(MessageComposer composer, bool flush) { Engine.Logger.Info(System.Text.Encoding.GetEncoding(0).GetString(composer.GetBytes())); if (flush) { _channel.WriteAndFlushAsync(Unpooled.CopiedBuffer(composer.GetBytes())); } else { _channel.WriteAsync(Unpooled.CopiedBuffer(composer.GetBytes())); } }