public void send_message_to_all_listeners_for_a_message_type() { var listener1 = new StubListener<Message1>(); var listener2 = new StubListener<Message1>(); var listener3 = new StubListener<Message1>(); var listener4 = new StubListener<Message2>(); events.AddListeners(listener1, listener2, listener3, this, listener4); var message1 = new Message1(); var message2 = new Message2(); events.SendMessage(message1); events.SendMessage(message2); Wait.Until( () => listener1.LastMessage != null && listener2.LastMessage != null && listener3.LastMessage != null && listener4.LastMessage != null); listener1.LastMessage.ShouldBeTheSameAs(message1); listener2.LastMessage.ShouldBeTheSameAs(message1); listener3.LastMessage.ShouldBeTheSameAs(message1); listener4.LastMessage.ShouldBeTheSameAs(message2); }
public void listeners_can_fail_one_at_a_time() { var listener1 = new StubListener<Message1>(); var listener2 = new StubListener<Message1>(); var listener3 = new StubListener<Message1>(); var listener4 = new StubListener<Message2>(); events.AddListeners(listener1, listener2, listener3, this, listener4); events.AddListener(new ErrorCausingHandler()); var message1 = new Message1(); var message2 = new Message2(); events.SendMessage(message1); events.SendMessage(message2); Wait.Until( () => listener1.LastMessage != null && listener2.LastMessage != null && listener3.LastMessage != null && listener4.LastMessage != null); listener1.LastMessage.ShouldBeTheSameAs(message1); listener2.LastMessage.ShouldBeTheSameAs(message1); listener3.LastMessage.ShouldBeTheSameAs(message1); listener4.LastMessage.ShouldBeTheSameAs(message2); }
public void enqueue_an_oject_array() { var messages = new FubuTransportation.Runtime.Invocation.InvocationContext(new Envelope{Message = new Message1()}, new HandlerChain()); var m1 = new Message1(); var m2 = new Message2(); messages.EnqueueCascading(new object[]{m1, m2}); messages.OutgoingMessages().ShouldHaveTheSameElementsAs(m1, m2); }
public void enqueue() { var messages = new FubuMVC.Core.ServiceBus.Runtime.Invocation.InvocationContext(new Envelope{Message = new Message1()}, new HandlerChain()); var m1 = new Message1(); var m2 = new Message2(); messages.EnqueueCascading(m1); messages.EnqueueCascading(m2); messages.OutgoingMessages().ShouldHaveTheSameElementsAs(m1, m2); }
public void SubscriberShouldNotReceiveMessageWhichItIsNotSubscribedTo() { var mock = new Mock<ISubscriber<Message1>>(); var eventAggregator = new EventAggregator(); eventAggregator.Subscribe(mock.Object); var msg = new Message2(); eventAggregator.Publish(msg); mock.Verify(s => s.Handle(It.IsAny<Message1>()), Times.Never()); }
public static IMessage GetRemoveObjectTask(WorldObject obj, Map rgn) { var moveTask = new Message2<WorldObject, Map>(); moveTask.Parameter1 = obj; moveTask.Parameter2 = rgn; moveTask.Callback = ((worldObj, objRgn) => { objRgn.RemoveObjectNow(worldObj); }); return moveTask; }
public static IMessage GetInitializeCharacterTask(Character chr, Map rgn) { var initTask = new Message2<Character, Map>(); initTask.Parameter1 = chr; initTask.Parameter2 = rgn; initTask.Callback = ((initChr, initRgn) => { initRgn.AddObjectNow(chr); //Map.s_log.Debug("Owner added to the map"); //Map.s_log.Debug("Owner initialized"); }); return initTask; }
public void EnsureWithMultipleMessageTypesInterfaceHandlerIsInvoked() { var bus = new Bus(); Message1 receivedMessage1 = null; bus.AddHandler(new ActionConsumer <Message1>(m => receivedMessage1 = m)); Message2 receivedMessage2 = null; bus.AddHandler(new ActionConsumer <Message2>(m => receivedMessage2 = m)); string text = null; bus.AddHandler(new ActionConsumer <IEvent>(_ => { text = "ding"; })); var message1 = new Message1 { CorrelationId = "1234" }; bus.Handle(message1); bus.Handle(new TheEvent()); Assert.AreSame(message1, receivedMessage1); Assert.IsNotNull(receivedMessage1); Assert.AreEqual(message1.CorrelationId, receivedMessage1.CorrelationId); Assert.AreEqual("ding", text); }
public void Process(Message2 message) => ProcessedMessages2.Add(message);
public void Post([FromBody] Message2 message2) { _db.MessagesTest2.Add(message2); _db.SaveChanges(); }
public void Handle(Message2 _) { MarkAsComplete(); Context.Completed = true; }
public void Handle(Message2 message) { ReplyToOriginator(new AlmostDoneMessage { SomeID = Data.SomeID }); }
protected bool Equals(Message2 other) { return string.Equals(Name, other.Name); }
public Task Handle(Message2 message, IMessageHandlerContext context) { MarkAsComplete(); return(context.SendLocal(new SagaCompleted())); }
public ValueTask <bool> ProcessMessageAsync(Message2 message, CancellationToken cancellation) { return(new ValueTask <bool>(message != null)); }
public void Handle(Message2 message) { MarkAsComplete(); Bus.SendLocal(new SagaCompleted()); }
public void Handle(Message2 message2) { }
public void Consume(Message2 message) { }
// Update is called once per frame void Update() { Time.timeScale = 1; waitingHappened -= Time.deltaTime; if (waitingHappened <= 0) { switch (SequenceNumber) { case 0: myAudioSource.Play(); Message1ReturnToOld = Message1.GetComponent <Text>().text; SequenceNumber = 1; waitingHappened = waitTime; MessageBackdrop.SetActive(true); Message1.SetActive(true); break; case 1: myAudioSource.Stop(); SequenceNumber = 2; waitingHappened = waitTime * 2; Message1.GetComponent <Text>().text += "."; break; case 2: SequenceNumber = 3; waitingHappened = waitTime; Message1.GetComponent <Text>().text += "."; OptionsSaveLoad.LoadSettings(true); break; case 3: if (OptionsSaveLoad.OptionsSaveExists) { SequenceNumber = 5; waitingHappened = waitTime; Message1.GetComponent <Text>().text += "."; //OptionsSaveLoad.LoadSettings(true); } else { SequenceNumber = 4; waitingHappened = waitTime * 2; Message1.GetComponent <Text>().text = Message1Error; myAudioSource.Play(); GameOptions.current = new GameOptions(); } break; case 4: //myAudioSource.Stop(); SequenceNumber = 5; waitingHappened = waitTime; Message1.GetComponent <Text>().text = Message1ReturnToOld + ".."; OptionsSaveLoad.SaveSettings(); break; case 5: //myAudioSource.Stop(); SequenceNumber = 6; waitingHappened = waitTime * 2; Message1.GetComponent <Text>().text = Message1ReturnToOld + "..."; break; case 6: SequenceNumber = 7; waitingHappened = waitTime; Message1.SetActive(false); MessageBackdrop.SetActive(false); break; case 7: myAudioSource.Play(); SequenceNumber = 8; waitingHappened = waitTime; MessageBackdrop.SetActive(true); Message2.SetActive(true); break; case 8: //myAudioSource.Stop(); SequenceNumber = 9; waitingHappened = waitTime; Message2.SetActive(false); MessageBackdrop.SetActive(false); break; case 9: SceneManager.LoadScene(NextSceneNameHere); break; } } }
public void Handle(Message2 message, Envelope envelope) { Received.Add(envelope); }
public Task Simple2(Message2 message) { LastMessage2 = message; return(Task.CompletedTask); }
public Task Handle(Message2 _, IMessageHandlerContext context) { MarkAsComplete(); Context.Completed = true; return(Task.FromResult(0)); }
public void Simple2(Message2 message) { LastMessage2 = message; }
public static void HandleCharCreateRequest(IRealmClient client, RealmPacketIn packet) { var acc = client.Account; if (acc == null || client.ActiveCharacter != null) return; try { var characterName = packet.ReadCString(); var errorCode = IsNameValid(ref characterName); if (errorCode != LoginErrorCode.RESPONSE_SUCCESS) { SendCharCreateReply(client, errorCode); return; } if (CharacterRecord.Exists(characterName)) { SendCharCreateReply(client, LoginErrorCode.CHAR_CREATE_NAME_IN_USE); return; } var chrRace = (RaceId)packet.ReadByte(); var chrClass = (ClassId)packet.ReadByte(); var archetype = ArchetypeMgr.GetArchetype(chrRace, chrClass); if (archetype == null) { SendCharCreateReply(client, LoginErrorCode.CHAR_CREATE_ERROR); return; } if (!acc.Role.IsStaff) { if (archetype.Class.StartLevel > BaseClass.DefaultStartLevel && acc.HighestCharLevel < archetype.Class.StartLevel) { SendCharCreateReply(client, LoginErrorCode.CHAR_CREATE_LEVEL_REQUIREMENT); return; } //if (!RealmServer.Instance.ServerRules.CanCreateCharacter(client, chrRace, chrClass, out errorCode)) //{ // SendCharCreateReply(client, errorCode); // return; //} } var record = CharacterRecord.CreateNewCharacterRecord(client.Account, characterName); if (record == null) { log.Error("Unable to create character record!"); SendCharCreateReply(client, LoginErrorCode.CHAR_CREATE_ERROR); return; } var gender = (GenderType)packet.ReadByte(); record.Gender = gender; record.Skin = packet.ReadByte(); record.Face = packet.ReadByte(); record.HairStyle = packet.ReadByte(); record.HairColor = packet.ReadByte(); record.FacialHair = packet.ReadByte(); record.Outfit = packet.ReadByte(); record.GodMode = acc.Role.AppearAsGM; record.SetupNewRecord(archetype); var charCreateTask = new Message2<IRealmClient, CharacterRecord> { Callback = CharCreateCallback, Parameter1 = client, Parameter2 = record }; RealmServer.IOQueue.AddMessage(charCreateTask); } catch (Exception e) { LogUtil.ErrorException(e); SendCharCreateReply(client, LoginErrorCode.CHAR_CREATE_ERROR); } }
public override Task <Reply> Send(Message2 request, ServerCallContext context) { Console.WriteLine($"GRPC Core - Otrzymano wiadomoϾ: {request.Subject} {request.Created}"); return(Task.FromResult(new Reply())); }
public void Handle(Message2 message) { // code to handle Message2 }
public void Delete(Message2 message) { throw new NotImplementedException(); }
public void ShowProduct(Message2 msg) { Process.Start(string.Format("http://www.aliexpress.com/item/a/{0}.html", msg.ProductID)); }
public void Record(Message2 message) { _message2.SetResult(message); }
public Task Handle(Message2 message, IMessageHandlerContext context) { Data.SomeId = message.SomeId; Data.MessageTwoReceived = true; return(PerformSagaCompletionCheck(context)); }
public void Handle(Message2 msg) { }
public Task Handle(Message2 message, IMessageHandlerContext context) { throw new NotImplementedException(); }
public Task Handle(Message2 message) { // Do work asynchronously return(Task.CompletedTask); }
public void Handle(Message2 message) { _tracker.Record(message); }
public void Go3(Message2 input, IService service, IService2 service2) { }
public static void GoStatic(Message2 message) { }
public void Handler(Message2 message, IWidget widget, IFakeService service) { LastWidget = widget; LastMessage2 = message; LastService = service; }
public void Handle(Message2 message) { LastHandledMessage = message; }
public async Task Handle(Message2 message) { _events.Enqueue($"Handling {message.GetType().Name}"); }
public void Handle(Message2 message) { Data.SomeId = message.SomeId; Data.MessageTwoReceived = true; PerformSagaCompletionCheck(); }