// Update is called once per frame void Update() { StopWatch.Reset(); StopWatch.Start(); // update sensor position UpdateSensor(ref SensorField, ref SensorData); // update visible mesh vertices SubStopWatch.Reset(); SubStopWatch.Start(); List <bool> MeshGuide = MeshMan.UpdateVertices(SensorField); MeshDensity = MeshMan.Density; SubStopWatch.Stop(); MeshManSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // project to non-occluded vertices SubStopWatch.Reset(); SubStopWatch.Start(); Oc = new Intersector.Occlusion(OcclusionObjSize, OcclusionObjDistance, SensorField.FOV); List <Intersector.PointValue <byte> > Updates = VertexInter.ProjectToVisible(SensorData, SensorField, Oc, Observer.ExtraData, MeshGuide); SubStopWatch.Stop(); IntersectSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // update voxel grid SubStopWatch.Reset(); SubStopWatch.Start(); VoxGridMan.Set(Updates, UpdateVoxStruct); SubStopWatch.Stop(); VoxGridManSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // visualize data SubStopWatch.Reset(); SubStopWatch.Start(); // render spheres if (RenderVerts) { VertMarkers = Visualizer.CreateMarkers(Updates, VertexMarkerSize, 0, 255, MinColor, MaxColor); VertVis.Visualize(VertMarkers); } // color mesh if (ColoredMesh) { Visualizer.ColorMesh(Observer.SurfaceObjects, Observer.ExtraData, MeshGuide, VoxGridMan, MinColor, MaxColor, 0, 255); } SubStopWatch.Stop(); VertVisSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; StopWatch.Stop(); DriverSpeed = StopWatch.ElapsedTicks / (double)Stopwatch.Frequency; }
// Update is called once per frame void Update() { StopWatch.Reset(); StopWatch.Start(); // update sensor position UpdateSensor(); // update visible mesh vertices SubStopWatch.Reset(); SubStopWatch.Start(); List <bool> MeshGuide = MeshMan.UpdateVertices(SensorField); MeshDensity = MeshMan.Density; SubStopWatch.Stop(); MeshManSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // project to non-occluded vertices SubStopWatch.Reset(); SubStopWatch.Start(); Oc = new Intersector.Occlusion(OcclusionObjSize, OcclusionObjDistance, SensorField.FOV); List <Intersector.PointValue <byte> > Updates = VertexInter.ProjectToVisible(SensorData, SensorField, SensorDataHeight, SensorDataWidth, Oc, Observer.ExtraData, MeshGuide, Closest, Furthest, SensorField.Transform.position, SensorFOVReduction, ProximityConfig); SubStopWatch.Stop(); IntersectSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // update voxel grid SubStopWatch.Reset(); SubStopWatch.Start(); if (VoxGridFilter == DataFilter.live) { VoxGridMan.Reset(); // reset if filtered to live data only } VoxGridMan.Set(Updates, true); // true: update voxel structure SubStopWatch.Stop(); VoxGridManSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // visualize data SubStopWatch.Reset(); SubStopWatch.Start(); HandleVis(Updates, MeshGuide); SubStopWatch.Stop(); VertVisSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; StopWatch.Stop(); DriverSpeed = StopWatch.ElapsedTicks / (double)Stopwatch.Frequency; }
// Update is called once per frame void Update() { StopWatch.Reset(); StopWatch.Start(); // call MeshManager to update SubStopWatch.Reset(); SubStopWatch.Start(); MeshMan.UpdateVertices(ref Vertices); SubStopWatch.Stop(); MeshManSpeed = (double)SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // update VoxelGrid SubStopWatch.Reset(); SubStopWatch.Start(); VoxGridMan.Set(Vertices); SubStopWatch.Stop(); VoxGridManSpeed = (double)SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; StopWatch.Stop(); DriverSpeed = (double)StopWatch.ElapsedTicks / (double)Stopwatch.Frequency; }
// Update is called once per frame void Update() { StopWatch.Reset(); StopWatch.Start(); // update sensor position UpdateSensor(ref SensorField, ref SensorData); // update visible mesh vertices SubStopWatch.Reset(); SubStopWatch.Start(); List <bool> MeshGuide = MeshMan.UpdateVertices(SensorField); MeshDensity = MeshMan.Density; SubStopWatch.Stop(); MeshManSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // project to non-occluded vertices SubStopWatch.Reset(); SubStopWatch.Start(); Oc = new Intersector.Occlusion(OcclusionObjSize, OcclusionObjDistance, SensorField.FOV); List <Intersector.PointValue <byte> > Updates = VertexInter.ProjectToVisible(SensorData, SensorField, Oc, Observer.ExtraData, MeshGuide, Closest, Furthest, SensorField.Transform.position); SubStopWatch.Stop(); IntersectSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // update voxel grid SubStopWatch.Reset(); SubStopWatch.Start(); // reset if filtered to live data only if (VoxGridFilter == DataFilter.live) { VoxGridMan.Reset(); } VoxGridMan.Set(Updates, UpdateVoxStruct); SubStopWatch.Stop(); VoxGridManSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; // visualize data SubStopWatch.Reset(); SubStopWatch.Start(); content = new List <Visualizer.Content>(); // render spheres if (RenderVerts) { if (VoxGridFilter == DataFilter.mesh || VoxGridFilter == DataFilter.live) { // render all non-occluded mesh vertices content.AddRange(Visualizer.CreateMarkers(Updates, VertexMarkerSize, MinColorVal, MaxColorVal, MinColor, MaxColor)); } else { // render all visible voxel vertices List <Voxel <byte> > curVoxels = VoxGridMan.Voxels(); for (int i = 0; i < curVoxels.Count; i++) { List <Intersector.PointValue <byte> > tmp = new List <Intersector.PointValue <byte> >(); tmp.Add(new Intersector.PointValue <byte>(curVoxels[i].point, curVoxels[i].value)); content.AddRange(Visualizer.CreateMarkers(tmp, VertexMarkerSize, MinColorVal, MaxColorVal, MinColor, MaxColor)); } } } // visualize voxels if (VoxVis) { for (int i = 0; i < Voxels.Count; i++) { if (BoundsRandNums[i] <= ShowFrac) { Bounds voxBound = new Bounds(); voxBound.min = Voxels[i].min; voxBound.max = Voxels[i].max; if (VertexInter.AnyInView(MeshManager.IntersectionPoints(voxBound), SensorField)) { content.AddRange(Visualizer.CreateBoundingLines(voxBound, BoundsLineWidth, BoundColors[i])); } } } } // visualize mesh bounds if (MeshBoundsVis) { for (int i = 0; i < MeshBounds.Count; i++) { if (BoundsRandNums[i] <= ShowFrac && VertexInter.AnyInView(MeshManager.IntersectionPoints(MeshBounds[i]), SensorField)) { content.AddRange(Visualizer.CreateBoundingLines(MeshBounds[i], BoundsLineWidth, BoundColors[i])); } } } VertVis.Visualize(content); // color mesh if (ColoredMesh) { // color mesh by voxel grid value if Data Filter is not .all. If so, colored all 'no data' if (VoxGridFilter != DataFilter.all) { Visualizer.ColorMesh(Observer.SurfaceObjects, Observer.ExtraData, MeshGuide, VoxGridMan, MinColor, MaxColor, NoDataColor, MinColorVal, MaxColorVal); } else { Visualizer.ColorMesh(Observer.SurfaceObjects, Observer.ExtraData, MeshGuide, VoxGridMan, NoDataColor, NoDataColor, NoDataColor, MinColorVal, MaxColorVal); } } SubStopWatch.Stop(); VertVisSpeed = SubStopWatch.ElapsedTicks / (double)Stopwatch.Frequency; StopWatch.Stop(); DriverSpeed = StopWatch.ElapsedTicks / (double)Stopwatch.Frequency; }