void OnMeshEditorButton(ToolButton cmd) { switch ((MeshEditor.SelectionType)cmd.commandEnum) { case SelectionType.Vertex: MeshSelection = SelectionType.Vertex; break; case SelectionType.Polygon: MeshSelection = SelectionType.Polygon; break; case SelectionType.Edge: MeshSelection = SelectionType.Edge; break; case SelectionType.None: MeshSelection = SelectionType.None; break; } }
void OnEnable() { MeshSelection = SelectionType.None; Instance = this; }