// Use this for initialization void Start() { if( refMeshFilter == null ) { refMeshFilter = GetComponent<MeshFilter>(); } meshManager = new MeshColorManager(); meshManager.Initialize( refMeshFilter ); meshManager.SetColor( color ); }
void Start() { meshManager = new MeshColorManager(); meshManager.Initialize( refMeshFIlter ); meshManager.SetColor( from ); this.SetColorImmediate(); }