Example #1
0
        public CreatureAnimation(ref Dictionary<string, object> load_data,
			                  	 string name_in)
        {
            name = name_in;
            bones_cache = new MeshBoneCacheManager ();
            displacement_cache = new MeshDisplacementCacheManager ();
            uv_warp_cache = new MeshUVWarpCacheManager ();
            opacity_cache = new MeshOpacityCacheManager ();
            cache_pts = new List<List<float> > ();

            LoadFromData(name_in, ref load_data);
        }
Example #2
0
        public static void FillBoneCache(Dictionary<string, object> json_obj,
		                          		 string key,
		                          		 int start_time,
		                          		 int end_time,
		                          		 ref MeshBoneCacheManager cache_manager)
        {
            Dictionary<string, object> base_obj = (Dictionary<string, object>)json_obj[key];

            cache_manager.init(start_time, end_time);

            foreach (KeyValuePair<string, object> cur_node in base_obj)
            {
                int cur_time = Convert.ToInt32(cur_node.Key);
                List<MeshBoneCache> cache_list = new List<MeshBoneCache>();

                Dictionary<string, object> node_dict = (Dictionary<string, object>)cur_node.Value;
                foreach (KeyValuePair<string, object> bone_node in node_dict)
                {
                    string cur_name = bone_node.Key;
                    Dictionary<string, object> bone_dict = (Dictionary<string, object>)bone_node.Value;

                    XnaGeometry.Vector4 cur_start_pt = Utils.ReadVector4JSON(bone_dict, "start_pt"); //ReadJSONVec4_2(*bone_node, "start_pt");
                    XnaGeometry.Vector4 cur_end_pt = Utils.ReadVector4JSON(bone_dict, "end_pt"); //ReadJSONVec4_2(*bone_node, "end_pt");

                    MeshBoneCache cache_data = new MeshBoneCache(cur_name);
                    cache_data.setWorldStartPt(cur_start_pt);
                    cache_data.setWorldEndPt(cur_end_pt);

                    cache_list.Add(cache_data);
                }

                int set_index = cache_manager.getIndexByTime(cur_time);
                cache_manager.bone_cache_table[set_index] = cache_list;
            }

            cache_manager.makeAllReady();
        }