private static MeshAnimation CreateAnimationWith75Frames(float framesPerSecond)
        {
            var animationData = new MeshAnimationCreationData(NumberOfAnimationFrames, framesPerSecond);

            return(ContentLoader.Create <MeshAnimation>(animationData));
        }
		private static MeshAnimation CreateAnimationWith75Frames(float framesPerSecond)
		{
			var animationData = new MeshAnimationCreationData(NumberOfAnimationFrames, framesPerSecond);
			return ContentLoader.Create<MeshAnimation>(animationData);
		}