private static MeshAnimation CreateAnimationWith75Frames(float framesPerSecond) { var animationData = new MeshAnimationCreationData(NumberOfAnimationFrames, framesPerSecond); return(ContentLoader.Create <MeshAnimation>(animationData)); }
private static MeshAnimation CreateAnimationWith75Frames(float framesPerSecond) { var animationData = new MeshAnimationCreationData(NumberOfAnimationFrames, framesPerSecond); return ContentLoader.Create<MeshAnimation>(animationData); }