void Awake() { if (MergeMultiTarget.instance != null) { Destroy(gameObject); return; } s_ins = this; KillReferenceCube(); }
void Awake() { if (MergeMultiTarget.instance != null) { Destroy(gameObject); return; } s_ins = this; KillReferenceCube(); if (MergeMultiTargetScalerRoot == null) { MergeMultiTargetScalerRoot = GameObject.Find("MergeMultiTargetScalerRoot").transform; } DontDestroyOnLoad(gameObject); }