private void SetInfoBarControls() { //Settings button TopStatusBarInstance.MenuButtonInstanceClick += OnMenuButtonClick; TopStatusBarInstance.PauseButtonInstanceClick += OnPauseButtonClick; TopStatusBarInstance.PlayButtonInstanceClick += OnPlayButtonClick; TopStatusBarInstance.FastForwardButtonInstanceClick += OnFastForwardButtonClick; MenuWindowInstance.AssignEventToCloseButton(OnMenuCloseButtonClick); MenuWindowInstance.AssignEventToButton1((window) => ConfirmationWindowInstance.Confirm("Quit level and lose current progress?", () => { AnalyticsManager.FlushDeferredEvents(); LoadingScreen.TransitionToScreen(typeof(MapScreen)); }) ); MenuWindowInstance.ButtonType2State = ButtonFrameRuntime.ButtonType.Restart; MenuWindowInstance.AssignEventToButton2((window) => ConfirmationWindowInstance.Confirm("Restart level and lose current progress?", () => { RestartLevel(window); }) ); if (CurrentLevel.MapName != "Chapter1") { //MenuWindowInstance.ButtonType3State = ButtonFrameRuntime.ButtonType.History; //MenuWindowInstance.AssignEventToButton3(window => //{ // ChatHistoryInstance.PopulateWithAllChatHistory(); // ChatHistoryInstance.Visible = true; // ChatHistoryInstance.CloseButtonClick = (sender, args) => ChatHistoryInstance.Visible = false; //}); } }
private void OnMenuButtonClick(IWindow window) { MenuWindowInstance.RefreshOptions(); MenuWindowInstance.Visible = true; ScreenShadeInstance.Visible = true; if (!IsPaused) { PauseThisScreen(); } TopStatusBarInstance.PauseForMenu(IsPaused); }
private void ShowMenu(IWindow window) { if (TowerSelectionBoxInstance.Visible) { return; } MenuWindowInstance.RefreshOptions(); MapScreenGumInstance.ShowMenuAnimation.Play(this); //this.Call(() =>MenuWindowInstance.RefreshOptions()).After(MapScreenGumInstance.ShowMenuAnimation.Length + 0.001f); }
private void HandleKeyboardInput() { if (TowerSelectionBoxInstance.Visible) { return; } if (InputManager.Keyboard.KeyPushed(Keys.Escape)) { if (MenuWindowInstance.Visible) { MenuWindowInstance.SimulateCloseButtonClick(); } else { ShowMenu(null); } } }