public void MoveUp() { if (SelectedLevel > MenuUtil.CurrentLevel.Brinstar) { SelectedLevel--; _cursor.Position = new Vector2(_cursor.Position.X, (_cursor.Position.Y - 50)); } else { SelectedLevel = MenuUtil.CurrentLevel.TwoPlayerBrinstar; _cursor.Position = new Vector2(_cursor.Position.X, 250); } }
public void MoveDown() { if (SelectedLevel < MenuUtil.CurrentLevel.TwoPlayerBrinstar) { SelectedLevel++; _cursor.Position = new Vector2(_cursor.Position.X, (_cursor.Position.Y + 50)); } else { SelectedLevel = MenuUtil.CurrentLevel.Brinstar; _cursor.Position = new Vector2(_cursor.Position.X, 200); } }
public Menu() { _font = FontManager.Instance.CreateNewDefaultFont(); _cursor = new Cursor(new Vector2(250, 200)); SelectedLevel = MenuUtil.CurrentLevel.Brinstar; }