public static MenuSpawnTransitionHandler SpawnTransitionEnumToHandler(SpawnTransitionEnum spawnTransition, float tweenTime, LeanTweenType easeType)
    {
        MenuSpawnTransitionHandler handler = null;

        switch (spawnTransition)
        {
        case SpawnTransitionEnum.ScaleTransition:
            handler = new SpawnSizeHandler(tweenTime, easeType);
            break;
        }
        return(handler);
    }
 protected virtual void InitializeSpawnHandler()
 {
     this.spawnHandler = MenuReloadedUtil.SpawnTransitionEnumToHandler(spawnHandlerEnum, menuSpawnTweenTime, LeanTweenType.easeOutSine);
 }